Here’s some quick thoughts on a the iPhone games I’ve played based on recommendations in this thread:
Sword and Poker:
Addictive at first, but the gameplay gets extremely repetitive, without many strategic or tactical decisions. Any monster with high hit points just becomes a slog. Some of the levels are hard enough I felt like I needed fully upgraded weapons and armor, at which point I needed to grind for points. I finished the core game, but more out of a sense of obligation (and a long train ride) than true enjoyment. Worth $2.99, but should be shorter.
100 Rogues
Intriguing, but I thought the touch controls were awful. I’d often move when I wanted to attack, and vice versa. So after 10 minutes I gave up, but intend to try it again, maybe on my next long trip.
Space Miner
Pick up and play action, with addictive leveling. What’s not to like?
Uniwar
Scratches the turn based strategy/tactics itch, but I haven’t had the opportunity to try multiplayer yet, and lost interest partway through the campaign.
GeoSpark
My go-to game on the Metro, but I still haven’t quite grokked it–and then I get frustrated since I have to go through the slow bits again before it gets challenging. I may be over thinking things, and should try to clear sparks as fast as possible rather than trying to get huge multipliers.
Spider
I appreciate the unique gameplay, but it hasn’t grabbed me. Still, I got back to it every month or so, and make it through a few more levels.
Defender Chronicles
I love the concept, but I suck, so I end up grinding. I played it a ton, however, so it must be doing something right.
Civ Rev
Awesome, but it always makes me want to play grown-up Civ, since it’s a touch too simple. Sometimes frustrating due to the small screen size.
The Quest
Tried to start it up while severely jetlagged, and couldn’t pay attention. Not impressed by the graphics or writing, but I didn’t get much further than the first dialog box.
Bejeweled 2
Great, great time-waster, especially Bejeweled Blitz. I eventually discovered that the time limit was stressing me out too much, so I quit. I’m also convinced the touch screen is slower than a mouse, since I felt like a plateaued with much lower scores than some of my Facebook friends.
Fieldrunners
Pretty much just a variant of Desktop Tower Defense.
StarDefense
Mario Galaxy style globes feel like a gimmick added on to a pretty standard tower defense game.
Ancient Frog
I love the style and feel, but got stuck pretty early on and haven’t had the patience to figure it out.
Zen Bound
Again, I love the style. But it’s boring.
Enigmo
I’m drawn to the unique puzzle system, but ultimately got frustrated by the small screen size. It would be much more playable on a big screen.
Archon
My favorite game as a kid (the first I ever bought when my brother and I got a floppy drive for the C64, along with Suspended.) Unfortunately, it hasn’t aged well, and the controls are mediocre. The strategy layer is super-simple, and seems almost superfluous. I’d love to try it with an old Wico joystick, however.