Yeah, that is an odd comparison, rei. IIRC, Incredible Machine illustrates my point perfectly. It’s entirely cerebral, based on placing pieces in the correct place and switching the machine on to see if it works like you expect. If it doesn’t, you just rejigger it and try again. You don’t need reflexes or timing.
By the way, EA’s Create is a more recent example of that Incredible Machine model.
-Tom
Ha ha, you accidentally posted this here instead of in the Inception thread!
-Tom
Jazar
3663
I love me some cut-the-rope. The only game on any system where I got all the achievements.
flyinj
3664
My god is Dungeon Raid good. Why hadn’t I heard of this. It’s an ironman-rogue puzzle quest.
I’ve played about 6 rounds so far, and every round I’m able to survive another level. It gets BRUTAL around Level 9. Last night I was up way too late playing this… which never happens on an iphone game.
rei
3665
It’s been a few decades so I don’t recall if TIM needed timing, sorry. Yes, I do agree that the timing and reflexes of Cut the Rope is easily its most annoying trait. However, I am easily impressed/charmed by its production values, design and overall value.
rei
3666
JetCarStunts is pretty good value at 1.99, with Retina graphics.
Got Dungeon Raid on a total lark today. Holy shit, is this game fun. The time between ordering a pizza and it arriving was apparently zero seconds, because that’s what it felt like.
When you get to six stacked pizza boxes, it’s time to uninstall.
I’m going to chime in and agree on this one, it’s a really great little design.
I’m curious if there are any score differences between easy/medium/hard? It would be sad if you get the highest scores starting on easy.
This game could also really benefit from an achievement system.
Dungeon Raid is great. Easy to learn and quite addictive.
Tyjenks
3671
Where do I find the advent deals?
Appvent Calendar and the Gameloft twitter feed are the ones I’ve been following (though the Gameloft one has only had one actual iPhone game so far).
Eric_P
3673
i’m really liking DungeonRaid. So another vote
LMN8R
3674
Oh man, Game Dev Story is ridiculous. I know I’m late to this thread with the recommendation, but I just got off a kick including probably 10+ hours across two plane flights and playing during some TV watching. Maxed out a dev house like none other.
I was amused that I developed a console that sold about 18 million units, then developed a game for that console that sold 25+ million :-P
“That game was so good, I had to buy another 0.4 copies!”
Sadly, that’s about the time the game stopped being fun for me. But I damn sure got my money’s worth out of it!
Sebmojo
3677
Can anyone tell me why Civilization Revolution for iOS is only available in the US? Because I would buy that so hard.
HERE IS MY MONEY LET ME GIVE IT TO YOU SID MEIER.
In terms of other recommendations, Zenbound is a nice weird rotatey spinny game where you wrap a rope round a shape, and Galaxy on Fire 2 is a brilliant Elite style space shooter.
LMN8R
3678
Yeah same. I played to year ~25 or so since I wanted a hardware engineer just for the hell of it, but I had basically beaten the game by year 15.
Charles
3679
I wish someone would put 100 Rogues out of its misery. I think it gets buggier with every release.
I can only explain it as the guy making the game isn’t a programmer at all.
Since when? I got it from the German iTunes store way back when it was briefly free.