It’s reminiscent of WoW in the same way that grape juice is reminiscent of fine wine. They’re both made of grapes, but you’re allowed to have the juice in your car with you.
I have to wonder if Tracy Baker has ever read or used a comparison or understands their purpose. Cos Aralon has a lot going for it that is similar to WoW, systemswise, combatwise, questwise. And while it may not be (and most certainly is not) as ambitious, beautiful, or successful in its various goals as WoW, it is very clear that WoW is its primary source of inspiration. As such referencing WoW is a perfectly reasonable point of reference to use when describing the fucking game.
Jesus, man. Did the creators of Aralon shit in your gas tank, or are you just this much of a twit all day long?
Speaking of Aralon…
Yeah. And some of the tooltips are just plain wrong. In the iPad version it tells you that it only shows five hotkeys at any time but you can click an arrow to get five more. 'Cept on the iPad it shows all ten hotkeys, so there’s no need for an arrow.
What there is a need for is a goddam camera center button. Two different camera settings, one that never moves and one that sticks right on your ass, and they’re both equally a pain in the neck.
Also an ability to change the game’s options without logging out of your game.
Also the goddam screen should reorient to the way I’m holding my iPad.
Also, double tapping shouldn’t just run straight forever. Double tap should walk you to that location!
It’s a game with problems. I’m probably going to restart because I’m finding the ranger builds to be completely dull. But the team seems to be receptive, they’re already supposed to be releasing a patch, so I have hopes. Either way, I’m enjoying it every bit as much as I enjoyed Infinity Blade, but in a very different way.
Glad to hear you say this. I’m getting to a point where my concern isn’t cost of apps, but space on my damn phone. And Shadow Guardian is a half-gig!