Sorry, but it’s bad. Maybe it can be patched, but they licensed this to the wrong team. Especially after seeing how House Full of Games handled Mu and Tichu, and how RPG.net handled Money and High Society.

So I bought Dungeon Defenders. It’s a very charming and addictive game with a few flaws that generally don’t distract from the game. The game kind of suffers from the iPhone’s small (relatively to a PC, hehe) screen - with so much going on it gets confusing sometimes. It controls ok until you get to the lava level, where it’s pretty easy to fall and die.

It’s a great game, I will definitely buy it when it’s released on Steam (January?) but unfortunately IMO it’s not that great for iPhone - screen size, controls, pace (you can’t really play it in 5 min chunks). It should be awesome in coop multiplayer on PC and I don’t do coop multi on my iPhone.

Note how all the flaws I listed are very subjective, the game might be perfectly fine for others but I would rather play it on the PC.

[edit] Oh and I forgot to mention that this game is kind of like WoW. :D

Stridergg, I’ve been thinking about picking up Dungeon Defenders, but the description really stresses the online component. Have you played it online at all? Does not playing it online make for a shoddier experience?

For Knizia fans, Ra is a buck off. Though the real deal of the day so far is the surprisingly good Advance Wars-alike, Transformers G1: Awakening.

No, I haven’t played it online (not a big fan of realtime multiplayer on the iPhone). Not playing it online makes everything take a bit longer and makes the game a bit more challenging.

Longer, because in order to setup good defenses, you have to use towers available on different classes. If playing online, everyone builds his towers, done (although I can certainly see how communication and griefing might be an issue). If playing alone, you take one char, setup his towers, switch to another, setup his towers, etc. Takes time. Plus you have to level up all those classes, otherwise you won’t have access to all those towers. And playing as one class only is IMO impossible - no one class has an “all inclusive” set of towers. Oh and to set up the towers, you have to physically run to the position, put it down, orient it, run to the next position, etc. And that’s my biggest issue with the game on the iPhone - prep phase takes too damn long (concidently making Hero’s Speed number one stat to improve, which feels cheap and not fun).

More challenging, because in multiplayer you can have up to 4 (?) heroes out there and heroes are powerful, which makes defending easier. Playing multi will probably require setting harder difficulty, which will drop better loot, which will make it easier, … :) At the same time, playing alone, I cleared the first 2 maps without too many issues (while using towers from 2 classes - warrior and mage, using only warrior towers was a disaster), so it’s not THAT hard anyway.

OTOH, playing it alone allows you to setup everything the way you want it and you have to be really on your toes when the enemies are coming, so it’s very rewarding in this sense.

Looks like Gameloft’s doing a $.99 sale. God bless EA for kicking off this little pre-chart freeze price war. So far UNO and Gameloft’s fantastic (and irreverent) remake of Oregon Trail are on sale.

Edit: Aw Gameloft. Their sale is only iPhone games. EA had all kinds of iPad offerings up ins, dudes. Step it up!

Sorry for the derail, but what? You don’t even know what sort of music your wife listens to? Christ, get off the internet and go talk to her.

I know what kind of music my wife listens to - and I sorta wish I didn’t. Beware Pandora’s Box.

I ran into the shared-music issue myself recently. We have about 30 gigs of music on hour network-drive installation of iTunes. I don’t have any problem with the music she likes (classical), but I’d rather use the space on my iPod for other things.

It’s not like you have to sync the entire music collection though. I have no interest in the kind of music my daughter listens to, it just sits there in iTunes, she syncs her music and I sync mine. The same goes for the apps.

Yeah, instead of syncing your whole library, just put your music in a playlist, her music in another, and sync the appropriate playlists.

I might have to try that when we upgrade the house PC. How do you guys prevent your kids from running up a massive iTunes bill if everyone is using the same account?

I just asked her and she said “None of your business.”

Thanks, notatiger. Thanks.

And then she said, “Get back on the internet.”

Ha, ha, ha! That’s why I married her!

Well, first off, you can switch your iTunes from credit card to gift cards. Just load them up as needed and you won’t have a massive bill no matter what.

Secondly, all iTunes purchases go through me anyway.

Good idea!

As to the second point, can you credit my account for some free episodes of Glee? I loves me some of that stuff.

Nope, you already got that Miley Cyrus album this month! :)

LOL, that’s what I say!

Aralon update is out. Sounds like it fixes many of the stability problems people are having.

It’s a slight hassle, but you can go into the settings on a device (your wife’s iPad in this case), log out of her iTunes account, then log in with yours. Go to the store and redownload the app, which will be free because you’ve previously bought it on the account you’re now logged in with. Then just log back in with hers, the app will still work fine.

The caveats are that you’re still redownloading the app, not “transferring” it—so it’s not like you’ll be able to get a game from your iPhone to her iPad with saved games intact, and I’m not sure what happens when you sync the iPad again with your computer. I’m not sure if it will just ignore the stuff you downloaded with your account, or try to erase them.

That’s an interesting idea. A lot more work than filtering using artist names and genres, but that’s a way to specify on a track-by-track basis what you want on the iPod.