Yeah, it’s a much better plan than having four different accounts, which sounded good when I first set it up, but it’s such a freaking bear to buy the kids movies, TV shows, or even the occasional song. With one account, you just buy it and there it is, pop it into a play list.
Since Apple removed DRM from songs, I have been buying songs on my account and then just copying the song over in the file system. But this almost always crashes Windows (still on XP)! I open file explorer and navigate to the kids music folder and boom – system crash! The only way to recover is to log off and then try again. Then it works. sigh
Thanks Wholly! I’ve done this in the past for DRM music. It is a good plan, but I can’t think of any reason to keep using separate accounts. With no CC attached to the account and using playlists to sync and separate content, I think I’d be much happier with one account.
Now to figure out how to munge together what we have. The DRM free music should be fine, so it’s just movies and apps. I just switched to Windows Phone, so I’ll probably use my wife’s iTunes account and authorize her to play stuff from my account? I didn’t have that many games to begin with. I think that might work. The kids have a few movies, but not that much stuff. Has anyone else tried to combine multiple accounts?
Sounds like it’s time to invest in some disk-directory repair software, or copy all the data off that drive, format it, and start fresh.
Not to derail the How To Use iTunes thread, but the people behind Dungeon Defenders have announced that their next update will contain cross-platform play. Cross-platform including iPad, iPhone, Android and, oh yes, PCs.
Kind of awesome.
I just did that earlier this year or last year – whenever Windows 7 went to RTM.
I did a search on “merging iTunes accounts,” and the short answer is you can’t, really. Your best bet is to use a single, existing account, and do what you can to copy all the content (music, movies, apps) into that account.
In passing, I encountered an even more interesting way to manage music. Instead of creating a playlist, create an anti-playlist. Everything you don’t currently like goes on there. Then create a smart playlist whose criteria is “not on that other list.” The advantage to this is that by default, new music goes on the smart playlist without making a special effort to include it, so it’s overall less effort. The worst-case scenario for “anti-playlists” is about as much effort as the more conventional “include this” playlist. If there are genres you don’t like, you can exclude them categorically.
Sebmojo
3887
Having now played through this, I have to say it’s pretty skimpy even for a buck.
Not terrible, but very very thin.
bigdruid
3888
So I’m way way way way way late for the party, but my god I can’t stop playing Space Miner HD.
IMO the controls are exactly like Time Pilot, except you can control your thrust.
Adree
3889
What kind of nutcase would use the iphone version and play against a PC user?
I just got my hands on an iPad and am an iPad newb. One of my iPod/iPhone games (Pocket God) installs on my iPad, but it’s not listed as an iPad game. It seems to work fine, but I haven’t played it much. But I notice there is an iPad version of the game in the iPad store. Is it’s the same thing? It’s only $5, but it’s more the principal of the thing. Anyone know?
I was hesitant since reviews weren’t that great and I don’t like the pixelated movie faces… but I got it anyway (for the iPhone) and it’s actually pretty good. The mix of LotR story and tower defense is completely goofy but that’s part of the charm for me!
You’re right! Those sneaky bastards put treasure bags along the way during the movement cutscenes, and you can click on them. Maybe I’ll finally get that achievement now.
Also, the first free update for Infinity Blade is out now. More items, one new monster, level cap raised to 45, and… you can buy gold within the game!? Sounds even less appealing to me than microtransactions in other games.
Not games related but I’m really touched by this idea to help stranded airline travellers in Europe right now:
Lonley Planet has dropped 13 of their city guides of European cities to free so people can experience them while waiting for their flights:
http://inside-digital.blog.lonelyplanet.com/2010/12/21/stuck-in-a-european-city-download-our-iphone-apps-for-free/
Sure it’s some good publicity but still a very nice idea.
Maybe you have folks stranded here so forward them the link in case they have an iPhone / iPod Touch with them to help them make the best out of it. :)
Larsen
3894
Also, the first free update for Infinity Blade is out now. More items, one new monster, level cap raised to 45, and… you can buy gold within the game!? Sounds even less appealing to me than microtransactions in other games.
Pretty disappointed that they did this. “By popular demand”? Who wanted to spend more money on the virtual currency than for the game itself?
Everything else is nice enough I guess.
KiloOhm
3895
No kidding, I think Ipad vs. Iphone will be hard enough. Nice game but it’s real cramped on the phone.
Tim, your iPad will run any iPod application that doesn’t require some specific piece of iPod-specific hardware (say the camera) to run. It’ll still install. It just won’t work. See that 2x button at the bottom? It’ll let you scale iPod application to the iPad’s screen.
As far as Pocket God goes, I have no idea about the iPad version. Typically, though, the HD version simply offers upgraded and properly scaled graphics and that’s just about it.
I’m not saying it’s something I’d want to do, but the concept of a pool of people to play with being that much bigger is pretty cool to me.
Anyway, I thought the multiplayer in this game was cooperative, not competetive.
Yes, the lack of humility before nature that’s being displayed here is staggering.
iPhone games work on the iPad, but unless it’s a universal app (which will be indicatedi n iTunes with a little + symbol) it will be at a lower res. The size of your iPhone screen, blown up to iPad size. The iPad version is a separate HD version that takes advantage of your higher resolution. There’s kind of a division between app developers who just make one universal version that works well on both systems and people who make separate versions. It’s easy to assume the latter are just being greedy and trying to double-dip, but specific HD versions tend to take advantage of the iPad more than universal versions do.
It’s a coop game.
Also your saves/heroes are cross platform transferrable.
Yes, it’s a great idea, even if I am not really interested in it in this particular game. But as a proof of concept, it’s neat and I would love to see more of this cross platform stuff with other games. Something like MtG would be awesome, they should port their latest Planeswalker abomination to iOS.
BTW, I’ve read TouchArcade’s Dungeon Defenders review and IMO it’s way too harsh. Controls are not THAT complicated or bad, it just looks like the reviewer is used to much more simple games on his/her iPhone. And quite honestly, it doesn’t look like the reviewer spent much time with the game, which unfortunately seems to be the norm with the “reviewers” nowadays.
Square has dropped prices on all their Final Fantasy stuff as well as Chaos Rings for both iPhone and iPad. I couldn’t get into Chaos Rings, but hey, maybe you can.
Also the iPad version of Gangster West Coast Hustle is free today. I know this isn’t the iPad thread, but hell, people with iPads should also be reading this thread.
Tons of iPhone classics are on sale, too. Spider, Super Monkey Ball, Canabalt, Drop7 and Words with Friends are all knocked down to $.99.
Fair, though I still like Toucharcade over Slidetoplay. Sometimes I’ll read a STP review and wonder if they picked up the people who lacked the literary panache for IGN.
Six indie games have been put on sale for 0.99 to raise money for Child’s Play. It’s the Indie iPhone Holiday Sale. The games are:
Canabalt
Solipskier
Spider: The Secret of Bryce Manor
Osmos
Eliss
Drop7
I read about it here.
Indie iPhone sale site is here.
Good stuff!