Hey do you guys have any Sudoku apps you can recommend?

Game Dev Story finally hit the magic 99c impulse buy sale price.

Sold! Except, currently, it says $.99 and then once selected still says $2.99. Although it does have the “75% off” text.

It’s $.99 in both places now. Just boughted!

Yeah. Checked back again and I am good to go.

Every few years I consider buying a Carabande set. But I never do, because it takes up huge amounts of table and/or floor space.

But now there’s this: http://itunes.apple.com/us/app/disc-drivin/id402379680?mt=8

Bought. Username “peterb” if you want to challenge me.

Tilt to Live has an update out that adds a new game mode and weapon for $1, and it is awesome.

The new weapon is a turret: Pick it up, and you turn into a stationary gun emplacement for a short while. This is a brilliant inversion of the game mechanics–Tilt to Live is, at its heart, a twin-stick shooter with only the movement stick. The turret turns it into a shooter with only the weapons stick.

The new game mode is Viva la Turret (in which the only weapon you get is a turret, natch), and it’s brilliant as well. It’s a beautiful game of risk and reward, of knowing when to raise the stakes and when to cash out.

The key to Viva la Turret is the ability to control how long you remain a turret. While each turret pickup only lasts for a short time, collecting additional pickups while in turret mode extends the lifetime of the turret. You can’t move, of course, but shooting the pickups draws them closer to you.

Every time you collect a turret pickup, you emit a shockwave that pushes nearby dots away from you. Push them into a wall, and they die. This is essential when first collecting a turret on a crowded screen–it prevents you from being immediately overwhelmed. It also adds a delicious tension in Viva la Turret, however. You have two approaches to killing dots: You can shoot them, or you can shoot the turret pickup to draw it in and push the dots into a wall. Spend all your time shooting dots, and your turret will expire quickly. Spend all your time shooting the pickup, and you might get swarmed before it reaches you.

There’s no combo counter in Viva la Turret. Instead, dead enemy dots turn into jewels. Picking up jewels builds a point multiplier. There’s a catch, however: You can only pick up jewels while in movement mode, and your multiplier resets every time you leave turret mode. The more enemies you kill with a single turret, the higher your multiplier will be…the next time you enter turret mode. At some point, you need to let your turret expire and collect all the jewels to take advantage of them.

I’ve had great games in which I killed 500+ dots with a single turret…and scored almost nothing, because I died before picking up any jewels. There’s always a temptation to wait just a little bit longer, kill just a few more dots to make the coming combo even larger.

I haven’t been very happy with the new modes added to the game since release (except Code Red, which is the vanilla game without the boring bit at the start), but this one is just amazing. It seems simple–turret weapon, game mode with nothing but turrets–but every aspect of the new gameplay is polished to a lustrous sheen. Absolutely worth the $1.

Space Miner is effing brilliant. Not just the game, which is pretty a-OK, but the writing, which is sharper than $1.99 deserves.

SOLD! Sent you a game invite.

I wanted to like this game, but for the third time I have encountered a repeated game crashing bug during a cutscene. And a different cutscene each time. Time for more Words With Friends and to try out Game Dev Story instead.

And so it is! Nice write-up, I’ll add that the game is kind enough to unlock the turret in the standard game if you just keep playing the turret game long enough – no need to hit some score threshold with a single life.

Speaking of scores, I beat krayzkrok’s Super Blast 2 highscores on Easy & Normal but still can’t reach 6,000 points on Hard. How does he do it!?

Broken Sword 1 is free. If you like classic adventure games, there’s no good reason to let yourself miss this one unless you already have it.

I missed the $2.99 sale back over Thanksgiving and ended up paying full price for it just the other day. Goddammit.

Thanks for the tip. Heard so much about the game but never had a chance to try it.

Ninjatown: Trees of Doom is free, and so is Drawrace, both of which are worth picking up at that price.

And I have to agree with peterb that Disc Drivin’ is awesome, even better there’s a free ad-supported version so you can try it out first. The multiplayer works in a similar manner to Words with Friends, so it’s easy to setup and play… although I agree the ability to set up random races would improve things. And once you realise there are actually multiple optional powerups it gets even better! Hit ‘krayzkrok’ up for inclusion in a race anytime.

And Chris, those scores of yours are on the way out dude.

If you have an iPad, note that the HD version of Broken Sword is available free right now as well.

OMG thanks for Broken Sword tip! Loved that game back in the day. :)

Space Miner wins Touch Arcade’s 2010 game of the year.

Well deserved I say.

Yeah, Space Miner and Game Dev Story are definitely my favorites of the year by far. Game Dev Story won over at Gamasutra.

Now I am even more grumpy about Space Miner’s repeated crashes during cutscenes. I want to like you, Space Miner, but you’ve had your chances.

Me too. I wish it had a little more of a single-player tutorial, but overall I’m happy.

I’m ‘nlanza’, btw.