I just played a multiplayer game of it with my brother on my iPhone. Worked great.
I haven’t tried multiplayer, but as a single-player port it’s fine. The iPod version only comes with the standard US map though, and no DLC yet. Not sure about the iPad version.
I have the iPad version with the USA, Europe, and Swiss maps. Including Mega, Big Cities and… that third expansion.
Grand Prix Story is on sale for .99 USD. I didn’t really get Game Dev Story, so I’m not sure this is for me, be I know there are many fans around here.
Edit: I take it back…been playing for the last 5 hours and I can’t stop.
Tyjenks
5605
I have been playing Yeti Town and it is fun. I guess as long as I give up buying from the store once the stock runs out I can play for free. I’ll probably tire of it by that time, but it is pretty fun for now.
JonRowe
5606
I loved it too. Excellent game. Kairosoft’s Mega Mall Story is quite great as well.
Got to year 14 and discovered the game “ends” there (though you can continue). I had been doing well, but hadn’t spent enough time developing off-road and was frantically trying to develop something I could use for the Egypt race in the second Grand Prix. Wasted the last several years of the game on that, farming the Brazil GP for tech points.
What’s the conventional wisdom for items to pick when you start a new game? Pick something too advanced and you won’t be able to use it forever. I was thinking of the C ranked race car (Sonic) and the V8 engine.
The Knizia game Fits in a buck today. Apparently there is a lot more content from expansions and such that would make it more of a complete app, but I really like this so far. It looks like some weird love child of mastermind and tetris. You have to position geometric pieces to make rows without leaving empty spots. You can discard pieces,but there are a finite number of pieces, and if you start tossing them, you won’t have enough to cover the spaces (which will cost you points). Then the game starts adding bonus spaces and things that add even more strategy to it. Simple, but fun.
Thraeg
5609
Ticket to Ride Pocket is free today, and apparently has asynchronous play.
Of course after I bought it last week for 2 bucks. Good game though…we need a ticket to ride league…
Agreed. I’m in! It works well asynchronously even though it very much relies on GameCenter. The game can take a bit to play, though.
Thraeg
5612
I’ve never played it, but I’ll give anything asynchronous a shot.
Well, I’ve cracked my shell a little and created my very first thread…
The Ticket to Ride iOS Thread Thingy!
KevinM
5615
awesome. will work great for my async research for ravenmark (plus i can play games and actually call it … “research”).
Marcus
5616
So when are we going to see Pandemic 2 for the iOS?
2.5 actually. They are supposed to be having a brief beta any day now. Thread at TouchArcade
Jag
5618
Anyone try Raid Leader? Comparisons are made to Battleheart (which I love) and WoW boss fights. Review by TA is linked. Looks like it’s .99 right now and very much a Battleheart clone without the polish that makes that game fun. Still may be worth it.
Edit: Did I mention

Playing it now. A little basic and very rough around the edges. No option screen to speak of. I missed something in the tutorial and had to start a new game to see it again.
The combat really is like raiding in WoW. Long moments of boredom, with random button smashing and don’t stand in fire until the boss is dead. Also the bosses only drop gold which you can buy skills with. No loot or gearing to speak of. I’ll play it through probably and get my money’s worth. Decent concept that could have been more than it is.
So it’s like raiding without the only good thing about raiding? (loot)
Thraeg
5620
I picked it up because of the apparent similarity to Knights of the Phantom Castle, which I liked a lot. I’m not far enough in for it to become challenging yet, but it seems decent so far. I’m not convinced that the control system of two action buttons per character will prove as engaging as KotPC’s gesture-based moveset.