Iratus - Like Darkest Dungeon but different

I can only speak to my extremely limited experience, which was that it was no quicker to bring them to zero on sanity than it was on health, and the result was often that they just continued attacking like nothing had happened. Perhaps they were weakened, but still, dead is clearly better.

I’m starting to suspect that Cakewalk is so easy that decisions are functionally consequenceless, so it’s impossible to figure out how anything works. I’ll restart.