This is based on true events. Here’s the question; is it ok to cheat while playing RISK the board game?
Here’s the circumstances, let’s say that you are winning the game, then some of the other players openly begin plotting against you and form an alliance to get you out of the game. One of the players suggests a break, and everyone adjourns to the kitchen to refresh their drinks.
You see an opportunity to add(STEAL) a few extra armies to some of your key strategic locations while everyone is in the other room, 1) do you fortify your key locations, or 2) do you suffer through the rest of the game and endure your inevitable defeat?
YES, I know Risk sucks, so you can also factor that into your decision ;)
“Cheating” only works when it makes the game more fun for everybody involved. If you’re just doing it to win… it’s kinda lame and doesn’t add anything to the experience.
Anti-Bunny is absolutely correct. This is also why it’s okay to liberally help yourself to money from the bank when you’re playing Monopoly and no one else is looking.
If a game sucks so much you cheat to win, and I’m not sure why you care since you dislike the game, then don’t play in the first place. Anyway, once you can justify this to yourself justifying the next, larger cheat won’t be so difficult.
Put Risk back in the closet and pick up a copy of Small World. It’s simple enough, and close enough to Risk (in a non-gamer’s eyes) that you’ll be able to sneak a real game onto the table.
When I first played Risk, I thought it was a strategy game. Over time, it became clear that it’s a game about backdoor deals and unenforceable treaties (much like real life, perhaps). Usually ends with someone getting pissed and walking away. Or the Australia guy winning.
We have shitty computers at work and we only play the same CoD2 map all the time… and I can’t keep up with the young guys - would a wallhack and an aimbot be ok?
(and do you know of any that my AV don’t think contains a trojan?)
Risk is awesome because it’s not just about board strategy. We can play all kinds of games that are just about the board strategy, but this one is also heavily about social strategy. If you think Risk sucks, you probably aren’t very good at it.
Also, cheating at Risk is dumb. Cheat openly by making alliances you have no intention of keeping, etc. That will affect your ability to make future alliances, but that’s also a part of the game. Just taking more guys when people aren’t looking is a cheap way out. Be a grownup and take your beating like a man. Heck, if you lose one, it’ll only make your arguments “I’m not a threat” that much better next time.