Jon Shafer's At The Gates

The keys are there at humblebundle.com now, but the game is still locked.

Weird, I don’t have At the Gates in my humblebundle keys. I have no memory of ever choosing humblebundle as my kickstarter choice of keys either.

I dont remember having a choice, but I might have bought it through his website afterwards. Do you see it listed under purchases?

Thanks, got the key but the game is still not released.

I can justify buying this today if I had reason to believe that JS will eventually sort out the AI. But…it’s been seven years in development and to release a single player game with a non functioning AI seems so odd. I want to be supportive of this studio but should I hold out hope that a fundamental element of the game will be patched in at some date soon?

I have complete sympathy for Jon. At the same time, it appears to me like publishing his ordeal (something I’m very glad he did) was in some way an apology for a game that isn’t where he wanted it to be.

The implementation of everything missing will now depend on sales figures, and given how niche this game is, you can probably assume it won’t happen. Especially considering that the missing pieces are AI and diplomacy, 2 very tough nuts to crack.

He spoke candidly about adding in those very features and more post-release. I don’t think he will let low sales stop him, because fixing these issues would net him additional sales.

Unless he has a serious cash cushion, I don’t see how that’s realistic. These aren’t minor tweaks.

Looks like it might be live now.

Wow, it’s $10 cheaper than I had assumed. I have some Steam credit coming in from a game return, once I have said credit, this is an easy day 1 buy for me.

19% off @Humble Store for monthly subscribers.

Based on everything I’ve heard about the missing pieces, I’m wondering if I shouldn’t just go back to Ancient Aggressors:Rome instead and wait for a sale and/or game completion.

I’m so freaking happy for @Jon_Shafer. One of the genuinely nicest humans I’ve had the pleasure to meet. When I was at my darkest, he was literally on my doorstep with coffee and bagels and a hug. And it’s not like we are years-long close friends or anything. He’s just a good person.

Anyway, hopefully the game is worth a shit ;)

My kid is home due to a snow day, I put on a tv show and am trying to hide away and learn how to play. First lesson is that the interface is too small and there isn’t an option to change it directly that I can find so changing the settings.xml in the settings folder in the game to downshift from 4k to 1080p.

edit - didn’t really help. The info popups are shockingly tiny.

Ouch!

Just tried the final launch version and I’m sad that the caravan food exploit still exists.

http://forums.conifergames.com/index.php?topic=2322.0

Hopefully in the future the bugs & exploits will be fixed and the AI gets some loving as well.

That review would bother me if I had any respect for the writers at RPS. Then again, I suppose I should be happy they didn’t call the game an explore-em-up or something equally dopey and childish.

That review reads like a letter of admiration from an enemy.

While I don’t share Fraser Brown’s tastes in general, his account in his review for PC Gamer speaks a lot to me, when he shares an experience that reminded me of my own disappointment playing Heroes of Might & Magic IV. I’ll wait a bit before buying this (and getting out of the Euro-zone by the probable time of the purchase means it probably will be less expensive than the current discount even at full price).

I thought I was the only person on the planet who learned to despise the RPS style.