I guess I don’t get the “people in other industries do bad things, so it’s okay to do bad things in games” line of logic, but a lot of the stuff said here really doesn’t make a lot of sense to me, so it’s just another item in that long line. A laundry list of bad things that have happened to you isn’t exactly a striking reason that more bad things are okay. Again, unless we’re arguing in favor of Stockholm Syndrome.
But the same things keep getting said. Apparently, it’s okay to take small amounts of money from a lot of people and fail to produce. Again, I really fail to see the logic in that (look at the Up Front! Kickstarter for another example that was much closer to actual fraud, with literally nothing being produced or sent).
I think for some of you, the fact that there are different degrees of culpability gets conflated with there being no culpability. This is far from the worst case I have seen. I actually do have sympathy for what happened. I also highly doubt that this particular project had anything but the best intentions - I don’t think (not like I can know, since I don’t know the guy other than internet postings) that Mr. Shafer knew that he would not be able to produce the game. But I also think there is a danger that too many people are just proposing/launching grand projects that they can’t really complete, and then just trying and saying, “Okay, good enough, this is the best I can do.” And frankly, that they may not be incentivized to really do the due diligence and project management in advance to know whether the project is really feasible for them.
In the past, when people had to produce something prior to being paid, the project would have just remained an idea and never been half-bake launched. Now, with the whole pay in advance to fund someone’s profits culture we’ve launched into, the barrier to such things has been reduced.
There’s been a long running bit of wisdom that there are a ton of people who want to make this game they have a “great idea” for, but they can’t actually really produce anything because they don’t have the skillset to do it all. Now, Kickstarter has allowed some of these idea people to get the money in advance, and only find out after the fact that they can’t really pull it off.
Of course I don’t have to back Kickstarter projects. I generally don’t. But the point is to discuss the topic. I also don’t smoke, but I am more than happy to participate in discussions on whether cigarettes are bad.