When you take a Move action you can move one of your priests on the Path to Ta-Seti. There’s really no downside to doing so while I think you technically don’t have to I’m going to assume you’d like to and forgot. Which path do you take, and do you leave your priest there (which means you do not gain any object or skill at that location), or take the object or skill there and return your priest to the start?
Bastet (infested_terran):
1 temporary VP (temple)
7 PP
2 DI cards
2 units in reserve
8 unused Battle cards
Pyramids: 2/2/1 Blue/White/Black
Power Tiles:
Legion: Troops may contain 7, rather than 5 units.
Enforced Recruitment: May recruit to any space where Bastet has units as well as Bastet’s own city.
Objects:
Flaming Khopesh: +1 strength in one battle.
Anubis (Greatatlantic)
1 temporary VP (temple)
4 PP
2 DI cards
2 units in reserve
8 unused Battle cards
Pyramids: 3/1 White/Blue
Power Tiles:
Defense!: when defending, gains +1 strength.
Hand of God: during the Night phase, may raise one pyramid level for free.
Sobek (ironwulf)
4 PP
2 DI cards
5 units in reserve
8 unused Battle cards
Pyramids: 3/1/1 Black/Red/White
Power Tiles:
Mercenaries: permanently adds 3 units to Sobek’s available forces
Priest: Sobek’s Pray actions now add 3 PP rather than 2
Wadjet (Lantz)
1 temporary VP (lvl 4 pyramid)
1 PP
2 DI cards
2 units in reserve
8 unused Battle cards
Pyramids: 4/1 Red/White
Power Tiles:
Initiative: When attacking, destroy 2 units from the defending troop before the start of battle.
In reverse of the previous turn order (i.e. @Lantz, @ironwulf, @Greatatlantic, @Infested_terran), each player must post a face up battle card they are playing, PM me a battle card they are discarding, and if y’all had Dawn tokens you could choose to spend them. The only relevant characteristic in this phase is the card’s strength. The player with the highest Dawn value will get to decide where they place themselves in the turn order, and then the next highest, etc, until the order is full. If there’s a tie, last turn’s turn order breaks it. (I.e., first player wins a tie with anyone else, and so on down.) At this point, any Dawn tokens played are discarded.
Sorry, that was supposed to happen at the end of the Day Phase. So yes, you would have 6 PP total and Infested_terran (/Bastet) would have 9 if he chooses to activate the delta temple. You’d also have gotten permanent VP if any of you had two temples, but nobody does.
Can the +5 strength, lose 2 units combat card be used for the dawn phase?? What happens then?
Also the Flaming Khopesh object never says it can only be used on attack, just “+1 strength” and that it has to be used “when a battle starts and before battle cards are chosen”.
It can. The only thing that’s counted is strength so I assume you just get 5 strength for the phase and that’s it. But since you’ve played it it won’t be available for actual battling until you’ve used or discarded all 8.
According the rules, ONLY the strength value is taken into account. So, I’d agree the lose 2 dudes portion of the new card would be ignored as well.
Everyone, also note that you are suppose to discard a card at this time as well. By rule, and to stop some really annoying min-maxing, that card is discarded face down. So, please send malkav a message letting him know your discard.
Anyways, here is my played card:
My discard is about to be sent in a message, malkav. Thanks!