OMG!!!
1.8 just went live! WOohoo!!! Now - how long will it take all my mods to catch up? :(
This is just a small sample of changes:
1.8.0 Changelog - BaseGame ONLY (see below for MH and BG changelog)
+++ Improvements
> * Upgrade KSP to Unity 2019.2.2f1 version.
> * Standalone Windows build now uses DX11 Graphics API. Many visual improvements to shaders and FX.
> * Implement Unity Incremental Garbage Collection.
> * Implement new celestial body shaders and textures for Mun, Minmus, Duna, Ike, Eve, Gilly.
- Update Main Menu Mun terrain shader.
- Add Terrain Shader Quality graphics setting.
> * Improve the TrackingStation load time.- Implement ability to edit Action Groups in flight.
> * Performance improvements to the VAB/SPH scenes.
> * Performance improvements in the flight scene.
> * Performance improvements in the Tracking Station scene.- Add ability to edit resource values in PAWs using the key input.
- Add Warp to node button on dV readout in NavBall display.
- Add enable/disable wheel motor Actions to all wheels.
- Add ability to limit the maximum size of PAWs via settings.cfg.
- Improve the Action Groups/Sets UI.
- Add PAW_PREFERRED_HEIGHT to settings.cfg for players to set a prefered max height.
- Made staging and docking UI available in map view
- Pinned labels in map view now persist pinned even when leaving and re-entering map view
- “Delete All” functionality for messages app has been implemented.
- Improve the KSC grass and asphalt texture and shader to reduce tilling.
- Improve textures for the VAB building on level one.
- Model revamp for the level one and level two Research and Development nissen huts.
- Increased precision for eccentricity in advanced orbit info display.
- Upgrade VPP and improve wheel and landing leg function.
- Expose global kerbal EVA Physics material via setting.
- Add do not show again option to re-runnable science experiments.
- Add actions for same vessel interactions functionality.
- Implement per-frame damage threshold on destructible buildings.
- Add vessel name title to flag PAWs.
- Add a confirm dialog with the option of “Don’t display again” when a kerbal removes a science experiment data.
- Disable Pixelperfect on UI Canvases to improve performance - available to configure via settings.cfg.
- Increase precision for numerical editing of maneuver nodes.
- Kerbal position on ladders and command pods improved.
- Add ability for users to add their own loading screen pictures to the game. Folder is KSP/UserLoadingScreens