Killing Floor

Looks like a more military-style L4D-type of co-op shooter, from the makers of Red Orchestra. Pre-order now is $15 (25% off) on Steam.

Anyone interested? Release date is 2 weeks away.

— Alan

definitely looks interesting

I hate to be a dick but … meh? It looks very much like a mod to me. Why would Steam carry this when they already have Left 4 Dead? There was nothing in that trailer that excited me.

Killing Floor actually started as a UT2k4 mod. I have fond memories of the mod, so what the hell, I’ll try it for $15.

Interesting to see what they’ve done with UE2.5. They must really be pushing it to its limits.

The original mod is still available; any idea what the retail version offers over it?

Well the retail version isn’t a mod, so you don’t have to already own UT2004. Here is the feature list:

Key features:

[li] Co-op game mode for up to six players obliterating multiple waves of specimens[/ul] [ul][/li]> [li]Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities[/ul] [ul][/li]> [li]Over 40 Steam Achievements, including “Dignity for the dead” for killing 10 enemies feeding on dead teammates’ corpses and “Hot Cross Fun” for finishing off 25 burning enemies with a Crossbow.[/ul] [ul][/li]> [li]Watch those crucial and violent creature deaths in slomo “ZEDtime”, even in multiplayer[/ul] [ul][/li]> [li]Solo game mode for offline play[/ul] [ul][/li]> [li]9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers[/ul] [ul][/li]> [li]12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower[/ul] [ul][/li]> [li]Add in a welder, medical tools and body armor to help the players survive[/ul] [ul][/li]> [li]Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors[/ul] [ul][/li]> [li]Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde[/ul] [ul][/li]> [li]Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters[/ul] [ul][/li]> [li]Support for Steam Friends and other Steamworks features[/ul] [ul][/li]> [li]Includes SDK for the creation of new levels and mods[/ul][/li]

Yeah, the retail version has much more content and appears to be much more polished. The mod was great, but definitely rough around the edges.

Looks cool, but I’ll have to wait till reviews for something like this. I do like that it looks more gruesome than L4D :)

Looks like KF goes for more of a Doom or Aliens vibe than L4D. I gather it’s more of a hold-off-the-hordes game than L4D’s race-for-the-exit gameplay?

I preordered. Feel free to friend me up if you’re going to be picking it up as well. Maybe between a few of us and the GWJ crew we’ll have enough for some 6-person co-op.

I for one was much more impressed with Left 4 Dead’s technical prowess than its gameplay. A zombie shooting coop game that focuses on the parts that make things interesting for me (variety of perks, weapons, enemies, hopefully maps?), supports six players instead of four, and is actually reasonably priced? Sign me up.

A co-op shooter for 15 bucks. The world needs more co-op. Count me in!

Just a reminder that this is the last day to pre-purchase for $14.99. Steam has also started pre-loading.

I’m preloaded and rarin’ to chop off some zombie heads with a chainsaw.

Any early reviews yet? I like coop games and I like encouraging Steam pre-order discounts; but in the wake of L4D, I need to know what it does different or better before I drop 15 (or 20) bucks on it.

I’ve pre-ordered as well, looks entertaining. If even half of the promised features in that list are actually true, and working properly, then I imagine this will steal Left 4 Dead’s co-op zombie-slaughter crown.

I’ve messed around with a beta, but they switched it off before I got to try multiplayer. :(

Looks promising, although a bit rough-hewn. Although there are a lot of L4D similarities, right down to some of the “specials”, it’s a lot closer to Call of Duty’s Nazi Zombies pacing than Left 4 Dead’s Serious Sam pacing. I consider that a big plus.


The animations seem to have absolutely nothing on L4D, and the visceral impacts of L4D is half of what drew me to it in the first place.

interesting little kotaku preview:

That preview didn’t say too much, but still almost put me over the edge for pre-ordering. Ill wait till your guys’ reviews, though ;)