I just picked this up today, and it looks really good.
The biggest problem with XII was the netcode, so after unlocking Billy (I still haven’t figured out how to unlock Saiki), I went online for a bit, got stomped by folks who knew more then I did from arcade.
That said: 3 bars and above the online is more than good enough, I’d say the netcode is SFIV quality, so it’s safe to get.
The drive cancels in the game are very strict on timing: I thought it would be like Hakumen in Blazblue but it’s much harder.
I’m currently playing this on PS3: PSN is ArchdukeAlstein if you want someone pretty bad to beat up on right now.
True that. It’s been long time.
Lackluster ending, IMHO. I was hoping K’ or Kyo would fry Ash proper instead of this poop dramaqueen martyr shtick. Although I have to admit that’s some blind siding with the writing, doubt anyone expected that.
There are a ton of fighting games coming out and I have to restrain myself from buying them all or I’ll end up like I did with the Dreamcast - a bunch of fighting games I never played because I don’t really like fighting games that much.
Anyway, the fact that Skullgirls is being released on XBLA and will presumably have DLC instead of entire new versions makes it worthy of your support. I don’t know why, but fight games apparently have to be dragged kicking and screaming into modern times and it falls to each and every one of us to support Skullgirls in its noble effort to do so.
I would like to check out KoF eventually, but with AE2012 coming out soon, I’m willing to wait for a price drop. There are also a bunch of other fighting games I’m looking forward to playing more than this (UMvC3, Skullgirls, Soul Calibur, SFxT), so it might be a while until I give it a go.
I’m not sure I see the advantage of DLC, it just fractures your community and forces any sort of organizers to have all of the DLC because possibly some player somewhere might actually use that one character nobody else uses.
Either full upgrades (a la SSF4:AE) and/or full releases at discounted prices (UMvC3) I think is a great way to go. I think Capcom has that figured out now as their DLC characters for MvC3 was pretty much a bust.
Honestly I think Skullgirls is going to be a miss, people want it to succeed and it’s got a whole lot of community support but I just don’t think it’s going to be able to compete with SF, MvC or MK.