I can’t believe how much collective time humanity has spent trying to make sword combat work in a game. A lot of them appear to be doing the exact same stuff as well. Someone should just corner the market and make a proper ‘sword combat’ middleware or something ;)
How does their system handle massive melee crushes, like shown right at the start of the video? Is it simply for 1v1?
ps: A lot of those clips they showed, e.g. at 1:54 or 1:57, are youtube videos I think I was watching yesterday! :)
(That’s just a search page, because I have no idea which exact video they used, as I watched a lot, but you get the jist.)