Kingdom Come: Deliverance

And finished, after ~80 hours. There’s not much to say other that this is currently the GOTY for me. Outstanding game that once again proves that stories borne from simple human interactions often make for the most intriguing material. AAA RPG devs, take note.

If I had to point out some flaws I’d have to say that mass combat, particularly targeting and animation locks (clinches etc), could use some tweaking, and the final part of the story could use some pacing tweaks. Siege quest was the biggest offender here, after a strong sequence of great story bits it completely broke the pace and the game barely recovered at the end. Fortunately the characters were so well written that I was engaged all the way until the end.

I’ve also ran into a number of bugs, but fortunately nothing gamebreaking. The game will only get better with time and I look forward to revisiting it a couple months down the line with more dlcs and tweaks behind it.