Kingdoms of Amalur: Reckoning is such a lousy name

That’s fair. I just found it to be not as good at any of those elements as other games. The story didn’t draw me in. The quests are basically cookie-cutter fetch quests or excuses for dungeon running. The open world is not pretty, and therefore not that fun to explore. The combat using a controller is not as satisfying as ARPGs like Diablo and Grim Dawn while using a controller for those games, but you’re right it does have a more of a dodging or shield element to it. But again, it’s not as satisfying as Souls-likes for my tastes.

Sorry, I usually phrase my criticisms a little more carefully so as not to ruffle feathers. I’m sure there’s people for whom each of these elements is better than their counterparts in other games, but not for me.