Knights of the Chalice (OGL RPG)

Spend hours over the weekend on this . Never got past the big room after the gate, not because of bugs though.

Busy making custom PC tokens( default ones are mostly awful) , then restarting the game with a new party to see how it looks in -game. That’s before I realize you can change the token of a character anytime…

Passed that gate numerous times , but never go beyond that,
There are many options depending on party composition, But you always get the " whole party try to lift gate" option at the top .I think this is the fall-back option that always work., works even with a party of one (18 str though)
This puts you in a disadvantageous in the following encounter…(suprised) I think with the half-giant option you surprised the enemy instead.