Feeding is giving kills to the other team, making them stronger, through bad play or by intentionally running to the enemy team or their towers to die. Alternatively it can be meant in a positive context where you may try to ‘feed’ certain players on your team the last hit for kills to make them stronger.
SlyFrog
4162
To understand why feeding is so bad, recognize that dying actually gives gold to the other team (the player getting the kill and the player(s) making an assist).
So feeding (generally viewed as suffering multiple stupid deaths from being out of position, wandering around solo when you can be ganked, etc.) is particularly catastrophic. You are not just losing XP and getting your towers pushed because you are dead for X seconds, you are actually making the enemy stronger by giving them (indirectly) additional items, which then heightens their advantage against you and your teammates in later fights.
EDIT: This is obviously to The Bitter Cynic and not Nathan Phoenix.
No one uses a word in the positive context online!
Westy
4165
On the ESL stream: watch Rock Solid run support Gangplank and win.
Calistas
4167
I got wtfpwnd as Orianna mid vs Caitlyn. I’m still really new to her (and would have picked someone else if I had thought I had to go mid), and can be pretty bad (as Therlun and Chequers witnessed) but even so, I found Caitlyn extremely hard to deal with and our Jungler never really paid a visit (except after my multiple deaths haha).
Any tips? She was pretty aggressive and would move forward quickly to keep me in range and Q me as I ran. Very frustrating, she was knocking big chunks off my champ - 3 Qs and a couple of auto-attacks and I was pretty much toast - I suspect heavily AD runed or something… In addition to me sucking with Orianna.
McKnight
4168
All the patch preview comics are excellent :)
McKnight
4169
Dodge her Q’s, hit her with your spells. Don’t trade early game (lvl 1-3). Always start boots on Orianna. Always go mid on Orianna.
Calistas
4170
Gah, I’m going to have to get some practice in. Wish I knew more people in my TZ with whom I could kick around some practice games for this kind of thing. I hate to inflict suck on pubbies. I have had a couple of other games where I did ok mid, but that Cait, wow, She pretty much ran me down way past my creeps and then I had no idea what to do as I couldn’t hit her hard enough. I should have had boots, but didn’t realize I was meant to go mid until it was too late and had ring instead. Too dozy from babies, damn it.
Feeding just means you suck. Sometimes you’ll die and your team says “stop feeding”, which grammatically looks like a command but is actually just a comment. The comment being, ‘you suck’. Sometimes you suck even when you kill guys. You’ll get a kill on Annie and feel pretty good about it but then the other team says ‘annie feeding’, which is to let you know that your kill on Annie had nothing to do with your skill and everything to do with the fact that the Annie on the other team sucks even more than you do, if that’s even possible. It also serves a useful purpose: setting up excuses for their loss. Most of the time spent playing LoL is about blaming other people so that if you lose you have a solid paper trail of insulting comments that prove that you were a victim and the loss had nothing to do with you, even though you were on the team that lost.
One important thing to know is that nobody in the history of League of Legends has ever earned a kill by being a good player, it’s all just about who sucked even more than the others.
This is great.
One important thing to know is that nobody in the history of League of Legends has ever earned a kill by being a good player, it’s all just about who sucked even more than the others.
It’s very very rare, but on occasion there have been times where both teams have recognized a kill as being from skillful play. Also occasionally the lack of a dieing has been defined as such with a “nice juke” comment.
McKnight
4174
Which is the definition of being good at something: Sucking less then the other person.
Quitch
4175
I think Mike has pretty accurately captured the mindset of 95% of the LoL community.
But there are several explanations ! You generally get a kill because you:
- are a tryhard
- are a noob, newb, nub, nurb or similar
- are a lucker
- play an OP champion
- play a zero-skill champion
- are (fill in insult of your choice)
Of course, most of these are also true for being killed, for winning and for losing.
Quitch
4177
Lucker is popular at the moment. I especially love when the guy shouting luck all game gets a kill and that’s the one kill that didn’t involve luck.
Isn’t the only real luck factor in the game’s math whether or not a player gets a critical hit on a physical attack?
I had the craziest game today.
We were down 60 kills to 30. We had lost all our towers but no inhibitors. Earlier we aced them one time so we had their middle inhibitor down. Later on we just ran straight down the middle, all five of us, they were all up, no one was dead, we took out the two towers, the nexus, and we won. We didn’t ace them, they were all up, we were down 60 kills to 30 and we still won. It was mad!