Sort of. He leveled to 2 - about 2.5 really and took off to roam. He showed back up once for about 30 seconds and left again (not a proper gank).
Obviously, that completely screws me. Understand there was no jungler on our team (uhhhhh. . . Shyvana and someone else were top but I can’t recall who. Gangplank, I think).
I see several problems with this setup. Most of them are obviously not your fault. I would suggest that you, personally, make one change, though.
You and me both.
- Shaco and Kog’maw is a dumb lane combo. I harp on this a lot, because I believe in it: your lanes should not have two people who need farm in the same lane. Either one person gets farmed and the other person doesn’t, making the guy who drew the short straw useless later, or you both get middling farm and get ruined later by the other team, who had a farmed up carry from the laning phase. (Door #3: neither of you gets farmed because you’re fucking up each other’s last hits.)
Out of my control. He late switched to shaco in champ select and Syvana and whoever insisted on laning together top. It was going to be another farm dependant character regardless (Ryze went mid. Oh, he fed like a boss).
- I don’t like to take Doran’s Blade to the lane when I don’t have sustain. It’s one thing to be a carry starting with Doran’s blade when you have Taric or Soraka to heal you. It’s another to be eating a lot of harass when trying to farm when your lane partner is Shaco of all people. This is particularly problematic, as you saw, when the other team does have that setup. This is the part I’d suggest you rethink.
Shaco didn’t announce he was going to roam mind you. He said, as the creep waves approached the lane, “I’m going to level and then roam”. If I had known this earlier, I might have chosen something else. That said, regrowth probably isn’t an improvement based on how the enemy was playing. I’m not going to clear creep waves more quickly with it. I might be able to get some more creep killing in away from the tower, granted, but I’m dubious as to how much. If I get stouter (there’s a null magic argument obviously) great, but if it comes down to keeping creep waves off the tower I’m screwed. Note that I did not die in lane. But Soraka harass was a problem.
- No one should ever be constantly in and out of a 2v2 lane. If you want to roam, fine, roam. By being there some of the time, you’re not only forcing someone to 1v2 the lane, which sucks – and is a nightmare scenario for someone like Kog especially – you’re forcing them to do it without the level and gold advantage you’d have from soloing. This is selfish play of the worst order. It is, of course, seen often when playing with strangers. “im jungling at 3” FUCK YOU NO YOU AREN’T.
Tell me something I don’t know.
- Want to roam? Don’t be fucking Shaco. This is among the most infuriating parts of what you described. Roaming enjoyed some popularity in high-Elo play for a while, I’m not sure if it still does. For it to be effective, you need someone who is useful despite being several levels behind and having very little money. That’s why the prime candidates for it were Taric and Alistar. Taric’s stun doesn’t increase in duration when you level it, and Alistar can move people just far with level 1 Headbutt as he can with maxed Headbutt. (Not sure offhand whether his knockup duration scales with levels.)
I expect Shaco to go gank. Frequently. He is good at this. But that’s different than roaming.
Oh, one more thing – if you are stuck in that situation and you’re getting pushed against yr tower nonstop, you might want to max barf instead of W even if going on hit, since it’s AOE and can help you push back the onslaught.
I could start amp tome (since it’s part of malady) and do this, but of course the biggest problem is that I didn’t know I was going to have to do this. That said, level 3 E costs 100 mana to cast. The damage is 174 per creep (with Amp Tome). That’s probably just under a third of a melee creeps health at level 5, and about half of a caster minion’s creep. This speeds up taking a wave, sure, but I’m going to be out of mana rather quickly. And I’m a lot less useful in fights this way. This slows me losing the tower but probably not by that much (of course, if someone had come and ganked bottom that would be different and slowing the process matters a lot, but nobody was coming. Nothing to do be done about that. If only I could detect these games in advance. Revive Sivir every time).
Note that 30 seconds of proper relief could change things. But I didn’t get that.