JoshV
5541
Neat trick with setting the AoE effect of his stun just inside and hidden in the bushes. To the Teemo who faceplanted into it: You should’ve had more mushrooms up =)
I have a new favorite Nasus build.

JoshV
5543
Really? Wacky To-baccy Build.
2 Tiamats? Do the splash damage effect stack or you are just doing it for more attack damage.
Pogo
5545
He’s trollollollollolling
bluemax
5547
None of those are items I would prioritize buying on a tank though. I would buy them on casters to survive sure, but generally not as my first 3 or so items on a tank.
Patch notes are up:
http://www.leagueoflegends.com/board/showthread.php?t=549872
Prepare for Ez to be Op again.
Well yeah, you saw me build tankier, but I wouldn’t call that tanky. Stick a Warmogs in there and perhaps that does the trick.
Zhonyas Hourglass and Rylais are indeed core, but not enough to count without a fair whack more HP (etc) as blue argued :)
Some major changes to minions. Looks like will be quicker games? (minions scale faster, do more damage to turrets, more cannons)
Hmm, any minion support champs/ items?
Yep 50% more damage to turrets! More canon minions which do 65% damage, increased armour and magic resist. This should prove interesting - miss a creep wave at your peril. Teleport may become very important - even if it is for non high elo games :)
Ultrazen
5551
This is a huge boost to Sivir if they didn’t change the fact that her ult as well as any AOE buffs you have effect minions. Sivir will be a monster lane pusher now if this is true, not that she wasn’t before but…
making an aura bot, minion buffing sivir sounds like fun lol. Hmm, I wonder what you could stack aura wise to make a minion army of death…starks and…aeigis and…???
Hanacker
5552
I always thought Alistar should be able to be a good minion herder but it never really worked. Maybe now it will.
Ohhh I can revisit Alistair - I love that champ :)
Chaplin
5554
My tin foil hat makes me instantly think about the recent changes to IP gain and the duration of games.
bluemax
5555
And they’re getting buffed!
As already alluded to, Alistar can heal minions. It’s never been the primary reason to play him though.
Perhaps, although it seems to me that the new IP scheme means that you’ll earn essentially the same amount for two 25 min games as you would for one 50 min one. So if you’re planning to play for a while in one sitting, game length shouldn’t really affect your IP earn rate.
I believe Riot would prefer shorter game times since they’re easier for people to slot into a busy schedule, which may entice such people to play more frequently. It also reduces the likelihood of a game reaching the degenerate state where nearly everyone has completed a full build, which leaves far fewer decisions about how to spend one’s remaining gold.
Annivia’s wall could be used to build up something of a creep army, maybe two waves at least. That coud be bad.
All I was thinking when I read the creep changes was, what an incredible buff to Gangplank.
How so? His Raise Morale doesn’t buff minions.
Last night I played a bunch of Maokai and he is one of the most fun characters I have ever played. I got at least a kill a game by throwing a sapling onto someone at low health who was hanging around behind their tower.
Bunny tried playing Twitch for the first time ever last night, to hilariously disastrous effect. Some kind of special award goes to him for not being able to figure out how to use Twitch’s stealth, and then later realizing he wasn’t even pushing Q.
Also worth mentioning is that some people need to learn that ganking does not mean saying “I’m going to come top/bottom for a gank,” and then when you get there immediately running out into the lane to attack someone completely out of range of the people laning there. If you get there and go “Ready?” and the other two people say “No!” that does not mean “Go attack Nidalee when she’s on the opposite side of the river from us.”
Pogo
5560
I went 18/7/18 last night as Xin, yet I was actually lowest damage on my team (though we were all within 10,000 points of each other). I’m not sure I understand why. It could have been that Rammus was almost exclusively taunting me, waiting until I would Q/W/Ghostblade before taunting, and then I would do like 1000 damage to myself with his combined shield/thornmail. If I didn’t die, I was essentially the only person that could chase down the rest of their team for the kill.
The TriForce Shen actually did a damn good job with that build. It seemed an odd matchup considering we had 4 melee and 1 Teemo, but we pulled it off eventually. Being so melee-heavy we actually lost the tower game, but we got more kills during laning phase. Weird how that works.
