Legend of Zelda: Breath of the Wild

Main reason I stopped playing 6 or so hours in was the weapon breaking. In a game where being in the world can be so much fun, constantly taking you out of it, and reminding you you are playing a video game is a huge mistake, at least for me. It doesn’t help matters that the inventory system would be embarrassing in 1998, much less in current gaming.

Being constantly pulled out of the world, and back into my inventory absolutely killed this game for me. I keep meaning to go back to it, but every time I do I quickly put it down for the same reason. One of these days I’ll force myself to stick with it, as I would like to see the entire game.