PC Gamer shows an interesting TBS game, of tactical naval combat using the WE GO system. Published by Paradox, done by Pieces Interactive.
The article says ““Ship Just Got Real” is the tagline for Pieces Interactive’s upcoming multiplayer naval combat game, Leviathan: Warships. Featuring co-op and skirmish play” but the trailer mentions campaign.
The framework of your Leviathan fleet is a Warhammer tabletop-esque point-buy system, with three tiers for Small, Medium, and Large fleets. Using these points, you can fully customize a handful of ship classes with different weapons, bridge types, speed-boosting modifications, energy shields, and more. Each hull has a limited number of hard points, which can generally fit one, bigger gun, or a couple smaller ones. The only limit to the type of fleet you can build is your point budget.
The fleet customization screen is reminiscent of spec’ing out a Warhammer tabletop army.
Shields and weapons are all directional, as well. You can save on points by loading up one side of your ship with a completely insane amount of guns while leaving the other side bare, but this opens up the possibility of your opponent out-maneuvering you and hitting your undefended broadside. Vision and weapon ranges also play a large role. You can only shoot what you can see, and most weapons have a minimum (as well as a maximum) range.
This looks pretty neat, and for that price I think its worth taking a risk. I love games where you wind up your toys and let them go (GSB, Dominions). Plus, boats.