Thanks for the summaries. Maybe the best plan is for me to wait on new purchases and dig through my backlog. I bought dlc for several older games that I haven’t done much with.

Stop that kind of thinking right now! To be a good and virtuous person you must continue to acquire. Your backlog cannot grow without your help you know. If it hasn’t been played yet there must be a reason. Look for something shiny and new! :-P

I’ve been enjoying Sentinels of Freedom a good amount. It’s not the typical squad-based game, however; you’re playing through a crossover event comic book for all intents and purposes, with all that entails; pre-existing characters (aside from your own) and story arcs, etc… It’s great fun, but people shouldn’t go in expecting something it’s not.

Of note: chapter 1 is already in the game and they’re working on chapter 2 plus a skirmish mode. While that sounds early access-ish, the only part which feels that way to me is the poor explanation of game mechanics at the outset. However, once I got a handle on those, it felt great.

Dan_Theman

    April 20

I’ve been enjoying Sentinels of Freedom a good amount. It’s not the typical squad-based game, however; you’re playing through a crossover event comic book for all intents and purposes, with all that entails; pre-existing characters (aside from your own) and story arcs, etc… It’s great fun, but people shouldn’t go in expecting something it’s not.

Thanks for the heads up, not exactly what I’m in the mood for right now, but I may try it some time as My moods do seem to change. :-)





Humanity didn’t realize until today, but those are two words that have belonged together since the dawn of time. Whatever Intergalactic Fishing is, it needs to be on my hard drive right now.

-Tom

Its on mine. I love where it comes from, love its vibe and the developers aims. I just wish fishing was a bit more fun in the game. Its hard to tell when you get a “bite” from example.

So much this.

Yeah, imagine this game with animal crossing style fishing? It could be soooo good.

I meant more in real life

I will never, never ever, understand the appeal of fishing in video games. I mean, it’s like, the most boring possible thing you can do. It’s mostly waiting. It is. Now, I mean, if you like fishing in real life, I’m sure you have your reasons – you like going outdoors, you like the peace and quiet, you like eating fresh-caught fish, you like getting away from your family, whatever. But in a video game? What you really want to do in a video game is stand around and wait until something happens?

And yet it is in every MMO, it is in nearly every survival/crafting/farming game, and not only that, there are games that are just about fishing.

I mean, here’s a game about fishing, I’m giving it away for free: Stand in one place for between 5 minutes and 1 hour. Your choice! Then stop standing there. Fishing!

p.s. This is just my dumb opinion, don’t hurt me.

It’s a slot machine. The waiting should be no more involved than waiting to see how three spinners line up. If you’re actually waiting for any meaningful amount of time, the game has done it wrong. The best fishing in games is absurdly fast and unrealistically generous. It furthermore gives you some sort of active role hooking the fish, or reeling it in, or managing line tension, or something along those lines.

But, yeah, the pace and return rate of real world fishing? No thanks, I’m just in it for the videogame approximation.

-Tom

Fishing is like golf. I have zero interest in real life, but am all over it in games.

@LordGek saw you playing deck Hunter. How is it?

Pretty clever. A Slay the Spire clone that adds the clever concept of combos recipes. If you play 2 specific cards (might eventually be more than just 2 cards) in a specific order, you can get interesting extra effects. If you hit upon 1 of these combos it will be written in your combo list with its effects for you to check in on for this and all future runs. Interestingly, take the recipes based on the basic strike and shield cards, done in 1 order and you’ll have an increased defense, but done in the opposite order and a random card from your discard will be added back to your hand. There are even cases where playing 2 powerful beneficial cards together combos into a pretty nasty negative effect.

Another cute mechanic is that each card has its own experience track, play a specific card enough times, it will evolve. Not all same named cards, but each individual card is individually tracked.

The biggest disad so far is that it appears you only have the 1 character, although like many other deckbuilders out there, the further you progress in the meta-game, like Slay the Spire, you’ll have access to more cards in future runs.

I’m with you.

Someone tell me whether I should be playing this yet! On my wishlist, it is the leading “oooh I am interested but this could be great or terrible” entry.

I have taken the liberty of making a dedicated thread for Pirates Outlaws
https://forum.quartertothree.com/t/pirates-outlaws-aka-slay-the-spire-but-pirates/146998/3

I have unlocked up to the Bear Tamer now, and have used the Cursed Captain too. Very cool and very different. The Gunner however remains for me as the most effective damage dealer. Combining the Issue Order with Double Shot or one of the 3 cost cards that does 24-30 damage enables damage output of 30-60 damage every other turn or so within a focused deck. I am yet to find another hero capable of doing the same. How about you?

There is an unlockable card that applies 5 injury stacks to anyone that attacks you. That absolutely ruins the enemies that attack multiple times. Combine a couple of those with cards that add good armour and you could have an injury stacking deck and not ever need to attack. The Bear Tamer would be a great fit for this as the Bear attacks anything that is already injured.

I have held off buying Deck Hunter so far, deterred by reports of the ‘card upgrading’ mechanic which encourages stringing out every fight in order to play cards more often and therefore upgrade them. What is your experience of this? Based on a scan of the developer interactions in Steam forums I get the idea it will probably get changed, but am unsure.

Me, too!