Appreciate the head’s up on Sailwind. I did purchase it and have it installed, but haven’t played it yet. I’ll give it a try and decide if I should request a refund.

Failbetter’s Mask of the Rose now has a Steam page, you can wishlist if you’re interested and didn’t get in on the kickstarter.

Elements of Tower Defense? Hmm…

Watching this helped:

Also 2 others that look good, but EA…

Demo out for the new Kingdom Two Crowns : Norse Lands

I love you Bob, just sayin’! Don’t tell @Left_Empty .

Train Life: Train Sim World meets Truck Sim with a dash of Transport Fever. Sounds right up my alley.

EA, though, and by all accounts shows it, so I’m going to let it cook for a while.

I wish someone could do something like Microsoft Flight Simulator but for trains.

Just fly really low and make chugga chugga sounds :)

I actually thought that’s what all those Train Simulator 20xx games were: realistic train conducting simulators with realistic scenery. Is that not what they are?

Yeah, the Train Sim World games are pretty fun, and let you try different models of engines, different routes. It seems very much like MSFS just, you know, trains.

I assume Rock8man means a sim with the whole world, rather than charging you for every single route.

Yes, exactly.

hahahaha! WHY would they do that when you could be charged by the mile instead?

Oh well, yeah. I wouldn’t hold my breath.

I came to the same conclusion. But after watching Captain Failure’s videos I am keeping a very close eye on it.

We’ve got Derail Valley until then. :)

The tech isn’t there yet for a full world train sim in the same vein as MSFS because the hand detailing required would go far beyond just the stations (of which there are vastly more than airports). The routes would look terrible otherwise.

Hand drawn lovely art, what are you talking about?!





Top-down arena shooter with strategic building, has a demo.

Retro metroidvania + farming sim.

Rogue-lite turn based tactics TD, has a demo.

Deck builder/battler with the kind of narrative weirdness (defeated enemies are turned into books(?) which can then be burned(!) to create cards to add to your deck) we’ve come to expect from some Asian development houses.

In the lead up to Halloween I played through a couple of indie horror walking sims that lean heavily into worn-out VHS aesthetics. They both take around an hour each and were scary for me, but obviously your mileage may vary as both are super tropey. Bloodwash is jump scare the game with a sleazy atmosphere. It has some really unsettling moments and inspired edits that I found quite effective as the sense of impending dread ratchets up. The Convivence Store is pretty much an interactive J-Horror. It has a much longer setup which risks tedium as your have to do some mundane tasks during night shift but I found the payoff satisfying.


I also picked up Murder House, which is a throwback fixed-perspective survival horror throwback, but I haven’t had time to play it yet.