It seems the same publisher (but NOT same developer) already released Radio Commander and has one called Radio Commander: Pacific Campaign in the works. I recall a stream of Radio Commander that showed interesting gameplay but exceptionally goofy writing.
Then there’s Radio General, which is I think like Radio Commander but WWII in Europe, and is an entirely separate publisher/developer but looks very similar.
Or Waterloo, way back on the Amiga. Where you not only commanded your troops by entering written orders which had a time delay, might not be followed, etc, you also had to enter them via text parser input (with proper British spelling.)
I played the demo for it on Xbox during their indie demo fest thing a couple months back. It’s quite something. I am absolutely picking it up at some point, probably this week if there’s the usual launch discount that a lot of indie games have…
This is a brilliant concept. Only just heard of Hisato No Saku, though it came out in 2021:
It’s an RPG where you guard the town gates, decide who gets let in, and who you turn away (and apparently fight off, if you need to). With the goal of getting your town through the winter by choosing who to admit.
(Oh shit, I hope this isn’t an allegory on immigration policy)
It’s a fake Japanese game, but there is a real Japanese one that I won’t link here with… let’s say a very, very different take to the ethics of No Papers Please!
But it is a puzzle game, isn’t it? It also looks nice. What really scares me is the idea of “There is this one path you’ll have to figure out…” Can you tell if that’s the case here?