Little Indie Games Worth Knowing About (Probably)

Order Automatica is a great looking little autobattler. Currently on itch.io, but sounds like there may be a steam demo next week.

Moonstone Island just released.
A creature collector with deck building combat and a Stardew Valley framework.
I really liked the demo and my only complaint after a first session is a minor but somewhat annoying control scheme with mixed left-right mouse clicks.
Promising so far.

I also learned of Cassette Beasts
More directly a pokemon style game but with an open world and some mechanical flourishes. Two features I’m really looking forward to trying out.

If either or both are really good I’ll provide more impressions.

Pokemon persona + retro walkman power looks interesting. What does “open world” mean? Procedural random encounters?

Cassette Beasts has been out on Game Pass for a few weeks I think. Haven’t tried it yet.

Oh wow, thanks!

Haven’t actually played more than the intro yet so I don’t know how it plays out. I expect a much less linear and less roadblocked than a Pokemon game.
It seems you can go almost anywhere from the get go. There are two difficulty sliders, one for scaling. At the standard setting nothing gets scaled down and underleveled enemies get partially scaled up.

There is also blog post about it, though it doesn’t go into too much detail.

Rise of the White Sun is out of early access. I’ve had it for about a year and have been keeping tabs on it, since it tackles a topic I’ve never seen in a game before - the Chinese Warlord/Unification of China era of the 1920’s.

It reminds me of an old Koei game in many ways. I’ll post impressions once I have some time with 1.0 under my belt.

Astrea: Six-Sided Oracles just released.
Slay the Spire with dice-face management instead of cards and a distinct art style.
Made a good impression on me so far.

It has a demo.

I’ll be looking forward to your impressions!

Casette Beats

ok open world aspect means you use minor platforming and tackle environmental puzzles in an isometric top-down view. There’s random encounters as well as bosses to fight. Maybe like some sort of Zelda game?

A 4X deckbuilder? Please, sir, may I have another?

Backed the kickstarter, very excited.

I beat Six Ages: Lights Going Out today, and it’s the shit. Mechanics mostly the same as the first Six Ages game, but an entirely different situation (bigger, more cosmic, more complex), with different issues, different limits on you, and different solutions you have to try to find. And there’s a much higher number of persistent characters for you to develop, though they’ll wind up wildly differently in different run-throughs.

Thanks, didn’t know this came out!

It’s one of the highest score releases of the year!
image

Do I need to play the first one first?

Yogcast Games? This is published by some streamers?

You mean a ‘Media Entertainment Business’.

But yes, they have diversified along the way and do some publishing.

They published Aces and Adventures, which is a neat title. I saw another recently they were publishing that looked good, but can’t recall what it was.

You don’t NEED to, but I think it will be a better experience.

[edit]Because:

  1. The plot of the second follows on the plot of the first;
  2. You can continue a clan from the first to the second (and presumably onward through later installments);
  3. Going from first to second won’t be disappointing, but going from second to first might.