The couple of Qt3 comments here weren’t very positive (but they were positive in the iOS thread and it’s not even an iOS game), but I have had heard positive things about it elsewhere so I bought it. It is quite fun. Maybe not deep, but its a nice little quick strategy game. Kind of game where you have 15 minutes or so to play something. The game encourages you to stretch yourself thin and try to do maps with one army, but you never know what you will get, which is constantly my downfall so far. It seems to have enough random events to keep it interesting as well. You might get an item that makes you really powerful, you might get some islands that you can level up quickly on, etc.
In a rare act for me (as I don’t have special nostalgia for this kind of games) I’ve been playing today The Messenger, which has an impressive ‘overwhelming positive’ user score in Steam.
It’s retro in the most pure sense, including chirpie music, simple gameplay and ‘issues’ from that age like enemies resetting on screen if you go forward a few steps and then come back.
And well, I think I’m stuck already in a boss (the fourth one?). Because the game also imitates the low accessibility of that time, with high spike of difficulty, I failed 10 times already while I didn’t have that much problem with anything previous to it, and of course there is no difficulty setting in the game, that’s not retro enough. /rolleyes. It isn’t even fun trying to beat it, it’s a whole of avoiding hits for a while, waiting, and then giving it one or two hits in a narrow time window, then repeating again several times.
I didn’t like The Messenger much. The boss fights are doable but if you die you’re stuck going through the long, tedious patterns all over again. The moment to moment gameplay gets stale after a few hours. I’m surprised the review scores are so high.
Overall, I expected The Messenger to be much more difficult than it was, although there were some difficulty spikes here and there. Which boss are you on?
It hasn’t been difficult until now, and I say that not being an expert of this genre, but the boss for the swamp (an exninja who can turn you into a mushroom) is a sharp spike.
Help me find a game, I can’t remember how it was called:
-It’s an upcoming game, I think it was announced some months ago, I watched a 20-30m gameplay video, I’m unsure if that means it’s EA already or the video was done by the devs and it’s still unreleased.
-It seemed to be a roguelite, setting was in space, think something like Heat Signature but in 3d (FP perspective). You entered in abandoned ships and things like that.
-Graphics were fairly good, good production values.
-You had the goal of getting in, taking the valuable shit, and get out, preferably before security systems would activate.
-In the video they showed how the ships can be affected by several factors you have to deal with, like energy off (you can restart the reactor), fires, no oxygen, etc.
This looks interesting. It’s a SP survival game that takes place in the Amazonian rainforest (I’m a sucker for rain in my games). Currently early access. I wishlisted it.
This bit reminds me of Firewatch:
Having only a radio at your disposal you will follow the familiar voice of a loved one through this endless and inhospitable jungle, unveiling bit by bit how you got there in the first place.