Just browsing around today and I came across the work of some guy who’s been taking the models out of Half-Life 2, applying some fancy lighting model (HDR?), and putting them into real pictures. The results are pretty amazing and even a little creepy.
Impressive, of course. But I thought the one with Dog in the street was the best.
When I saw the pics of the elite trooper, I thought the guy had molded an action figure, constructed in a similar manner as an 80s GI Joe figure (admittedly, without the backfat). I think its the hands that really give it away.
It is extremely doubtful. ATI cards cannot do translucency in wide color depths, and you need wide color depths to do HDR.
It’s not a matter of Valve working around some minor bug or problem – it is a basic hardware limitation of the ATI chips.
I had been preferring ATI’s stuff over Nvidia’s for the past while, but I had to switch away from ATI cards last year because they were no longer suitable for development… it’s well past time for ATI to come out with a more-capable chip.
The Dog ones definitely look the best, though the Strider ones are really cool, too. The ones of the soldier look real, but only in so far as “real” means “a giant, plastic action figure.” The one with his sitting on the bed is particularly impressive, though I can’t help noticing that he apparently weighs nothing, as he’s making no indentation in the matress and sheets.
A few of those shots with combine standing near well known monuments could be an excellent campaign ad for HL2. The somewhat creepy look is simply great.