Madden 2003 vs. NFL 2k3

I rented both in back to back weeks for the Xbox. While both are good I prefer Madden because of a few things:

  1. The ability to see the routes on the actual field when you get to the line of scrimmage. Maybe the most useful feature in the game.
  2. The two-minute drill. Playing defense sucks.
  3. Mini-camp. The mini-games are useful and fun.
  4. Defense that is decent but won’t kill you on normal mode when you make a mistake. In 2k3 you have more picks than a Las Vegas sports book.

Anyone else find things they like don’t like about either of these?

– Xaroc

Madden is definately the king when it comes to interface, i’ll admit that. Personally, i’ve been enjoying NFL Fever 2003 quite a bit. Sure, the games are completely lop sided on the easier levels, and the running game is a little too difficult(most football games seem to have a problem with that i’ve noticed), but it’s still an entertaining game.

Off the subject of football, you know what Xbox sports game is a ton of fun? Outlaw Golf. I rented it as a kind of joke to tell you the truth, but it’s a LOT of fun. The biggest problems with it are that 1: the commentary is funny at first, but very repetative, and 2: There are only three courses, what’s the deal with that? 3 courses? Holy jesus.

You may know this already, but there are two “coach’s cams;” one for playing against the CPU, which shows the routes as you mention; and one which doesn’t for when you’re playing against a human.

Tip: Easy way to rack up big points – pick a mediocre offensive team with 1 good receiver againt a good defensive team. Go into substitutions and put your best WR in the slot position. Often slot recievers are covered by LBs. You can exploit the speed deference for big points.

Would you be interested in playing againt another playing in the 2-minute drills? Would you like to see other drills or different variations on the same ones?

Always looking for useful criticism.

As for Outlaw Golf, it is suprisingly good game however I the swing mechanics with the right analog stick were too easy. I was nailing all my tee shots and approaches after the first couple of courses. I agree that 3 is a little shy, but I like all three.

Screen Savers on TechTV had Outlaw Golf on a couple of weeks ago. The commentary (by some guy on The Daily Show) seemed laugh out loud funny, and the setting was unique. Too bad I still don’t have an XBox :cry:

(End Thread Hijack)

I bought NFL 2k3 this year for my Xbox and it’s the first console football game I’ve ever owned. It’s, uh, interesting. I’m trying to “get into” football, but I’m so far over my head it’s laughable. Nickel? Dime? What the heck do those mean?! Anyway, I figured I’d give a football game a shot this year and the decision for NFL 2k3 over Madden came down to largely superficial things for me. The ESPN interface is slick, the players look more realistic, that sort of thing.

As far as the plays showing up on the field in Madden, they show up on the field when you’re choosing them in NFL 2k3, so that seems like it accomplishes about the same thing for me.

Right now I’m just playing around with exhibition games on rookie level to get a handle on things. I’m trying to work past letting the computer call the plays for me every single time before I get into an actual season, but I’m still having a pretty good time with it all things considered.

That was until I bought Sega GT 2002. Separate story all together and the game isn’t perfect, but it’s definitely going to suck up most of my Xbox time for the next several weeks leaving 2k3 on the shelf.

If you’re a football newbie, I’d say go with Madden 2003 instead of NFL 2k3, because Madden has a training mode as well as mini-camp, both of which are designed to improve your game and teach you some things about football.

Training mode is great for teaching you the fundamentals of football offense, in that Madden explains the reasoning behind certain formations and plays, shows how they’re executed, and lets you try it afterward.

As far as defense, the formations delineate the ratio of linemen to linebackers to defensive backs. A 3-4 and 4-3 defense use 3 linemen and 4 linebackers, or 4 lineman and 3 linebackers, respectively. In general, lineman are strong and right up at the line of scrimmage, and therefore are good for rushing the quarterback or stopping runs. Linebackers tend to be more versatile, in that they can move up to stop a run, fall back to guard against passes, or look for openings to rush the quarterback. Therefore, linebackers should be more agile than linemen, but might not be as strong. Defensive backs (cornerbacks and the strong and free safety) are used to defend against passes and occasionally sneak up to rush the quarterback.

Remember, though, that the preferred defensive formations of a team should reflect their strongest player positions - if your team has more great defensive ends and tackles than linebackers, use a 4-3 to take advantage of that. If you have lots of good linebackers but weaker defensive linemen, use a 3-4 mostly.

The Nickel formation adds a 5th defensive back to the field, instead of the usual 4 (2 cornerbacks, 1 strong safety, 1 free safety), and emphasizes pass protection more than the 3-4 and 4-3. Likewise, the Dime formation stresses pass defense even more than the Nickel. Consequently, these formations make themselves more vulnerable to a good running attack, but add much better defense against a passing game.

I’m still not sure what the 46 defensive formation is, though.
HTH.

  • Balut

The 46, or 4-6, is just an extension of a 4-3, with extra linebackers. It’s a new anti-run formation. The new anti-pass formation this year is the Quarter formation which features only three down linemen.

Nickle means 5 defensive backs, Dime means 6 defensive backs. In other words you use those to stop the pass or against more than 2 wide receiver sets.

As far as the plays showing up on the field in Madden, they show up on the field when you’re choosing them in NFL 2k3, so that seems like it accomplishes about the same thing for me.

It sort of does but I just like to check every time I go to the line to see which routes are going to get me a first or where exactly the receiver is going to be so I can time my passes better. And the biggest reason is when you fat finger a play (call a pass instead of a run or whatever) you can see it when you get to the line and call a timeout and change it.

That was until I bought Sega GT 2002. Separate story all together and the game isn’t perfect, but it’s definitely going to suck up most of my Xbox time for the next several weeks leaving 2k3 on the shelf.

I was thinking about this but I think I will rent it before I buy it. Let us know what is good. The reviews were high numbers but seemed to have a few significant drawbacks like it could use another 5 or 6 tracks.

– Xaroc

The 46, or 4-6, is just an extension of a 4-3, with extra linebackers. It’s a new anti-run formation. The new anti-pass formation this year is the Quarter formation which features only three down linemen.[/quote]

That’s not really accurate. The 46 makes the strong safety come up and play as an extra linebacker. It IS still a run stopping defense though. It’s called the bear defense as well (in 2k3 for instance).

I actually prefer 2k3 because I like playing defense as much or more than offense. I feel like the 2k series is designed so that human control matters, and actually helps on defense. This year is the first one (in a while anyway) in which you can actually play defense without HURTING the CPUs play. Both games are solid though. Both have hotroutes and layouts before plays (for routes and blocking schemes, etc.). But I prefer the control 2k gives me over the depth of modes that Madden provides. I don’t think you can go wrong with either game, but I WOULD recommend one of those two over Fever and Gameday.

I forgot to mention go Titans! What a win we got this last weekend. :P

yesterday’s Houston Chron explained the 4-3 vs 3-4 with a neat little graphic.

link if you are interested:
http://www.chron.com/content/news/photos/02/09/11/defense/popup2.htm

so now all i need to understand is the reason the various plays are named!

Speaking of Houston, and the Titans…everyone in town went nuts about the Texans victory over the Cowboys…but I really think there’s an equally interesting rivalry potential if/when the Texans play the Titans.

Especially since Carr and the Texans look good. Still, they should have brought back the Oilers. I like the “this is my job” team names. Titans? Light blue flaming thumbtacks!*

*patented by Gregg Easterbrook.

Also by Easterbrook, I give you the following opening paragraph in an effort to further refute Brett Todd’s spurious comments regarding the quality of the NFL product last weekend.

“What an opening weekend. The Saints-Bucs finish! The Falcons-Packers finish! The Jets-Bills finish! The Chiefs-Browns finish! The Vikings-Bears finish! Tuesday Morning Quarterback hasn’t seen so many back-and-forth, down-to-the-wire, anybody’s-game finishes since Bush vs. Gore. I mean the election, of course. The lawsuit was over in the first quarter, after the Florida Supreme Court fumbled the United States Constitution.”