Since you objected to my characterization of you being condescending a few days ago, I’ve been mulling it over. As best as I can tell, you don’t even know you are doing it.
When I use the word “condescending,” what I mean is that your viewpoint presumes that the people who you are addressing (“enders” in this case) simply lack sufficent knowledge and sophistication to agree with you. So you verbally pat them on the head and tell them to go play elsewhere. It’s a common enough tactic: by denying the legitimacy of the person making the argument, you’ve “won” even before you address the merits.
For example, three of the four points you listed above assume that the people who disagree with you are simply not rational people entitled to a viewpoint worth considering.
(1) “exaggerated sense of entitlement” It’s not engagement, it’s not affection for the fictional world, it’s not frustration with the denouement of a long journey. It’s entitlement, a word that indicates immaturity, selfishness, and illegitimate demands. But wait, it’s not just entitlement, it’s also exaggerated. Why take these idiots seriously?
(2) “Everyone hates EA because it’s so easy to do.” It’s not an independent judgment about the game, it’s just groupthink and bandwagoning. Since the complainers were biased against the publisher in the first place, why be surprised when they express dissatisfation? Since the criticism originates from irrational bias, there is no point to addressing it. Why take these idiots seriously?
(3) “very loud people . . . bouncing it around in their echo chamber” People in echo chambers are closed minded fools who only want to hear their own voices come back at them. Since we have already concluded they don’t want to engage in a serious discussion, there is no point to addressing the merits of their statements. Why take these idiots seriously?
(4) This one was just a bullet point. So I’ll use this space to address the “enders” trope. Associating people who disagree with you with irrational conspiracy theorists is, I must admit, a masterstroke of non-substantive verbal engagement (I can’t bring myself to call it argument). Judging from all the forum puppies barking the word in your wake, it worked like a charm. Disagreement = kook. Why take these idiots seriously?
As to the substance of your arguments, it appears to me that you are reflexively siding with the creator of the product versus the consumer. If the creator has an absolute right to tell the story he wants to tell, then the consumer is an ungrateful lout for objecting to what has been crafted. Arguing for changes in a completed work is an affront to artistic integrity and an insult to the creator. Indeed, dissatisfaction by the consumer is presumptive proof of a bold artistic statement that is unafraid of criticizm.
Personally, I don’t agree. Games, like movies, are products of mass appeal made by sprawling collaborations. Studios use focus groups and test audiences to see if the product is satisfying to mass audiences. Mass-market games need to grow up and apply the same sort of thinking rather than letting a handful of rogue writers mess up a franchise for the long term. And yes, I do think that’s a legitimate viewpoint. : P