Huh. I guess some people actually did want a happy ending.

You know damn well that Kelly is too caring, too giving, to look after herself. Of course she’ll get herself killed in this war, tending to those more unfortunate than her. Unless you slap some sense into her, she won’t take the necessary steps to protect herself: the hour she spends dying her hair, she could have been organizing food and shelter for half a dozen starving arrivals.

In this case, protecting those close to you required a bit of disregard for the greater good. Spock would not approve.

Uh… yeah. Because the acting in ME is totally deep enough to reach all those conclusions.

Does this mean there will be a ME4?

Already acknowledged by EA that there would be. Just outside of the Shepard arc. They’re supposedly all done with that.

Yeah, it’s already being developed, but not by Bioware Edmonton (it’s being done at Bioware Montreal). They are at work on a completely new franchise at Bioware Edmonton.

Maybe this time you play as the Reapers - working your way through the arch throughout all the ME games timeline, and changing the gameplay based on your existing savegames.
Or it will be set 10.000 in the past where you defend the citadel against the first invasion, something like that.

That’s the mobile game where you try to catch the Normandy as it scans the planets in your assigned solar system. 1 speed boost per day or 5 speed boosts for $.99.

Teach those squishy humans who’s boss! Or tell them why you wanted to make a human-shaped reaper out of fresh-squeezed human juice. Whatever, just buy the speed boosts.

Or maybe you’re s soldier in the American civil war, brought forward in time to fight the reapers. And you can turn in to a giant dinosaur.

Is it set before or after I destroyed intergalactic civilization to save intergalactic civilization?

Hopefully after. No prequels!

Unknown.

Omega-type space stating orbiting the other end of a wormhole.

Who wants to bet Mass Effect 4 will be call of duty: in space.

Isn’t that what Mass Effect 2 & 3 were?

160 Bioware points to stop the endless respawn.

Sounds good to me.

I just finished Tuchanka on my second playthrough. I wasn’t sure I’d stick with it at first. I’m kind of going through the motions, using Charge-Nova over and over, selecting all the Renegade options to hear the dialogue, and skipping everything except the main quest and big side quests. I’m playing a save with just about everyone dead from ME2. The stand-ins don’t do anything for me so far.

However, I enjoyed watching the cold-hearted conclusion to the events on Tuchanka. And the Vanguard class is good stupid fun. It’s not as satisfying as the tactical play I got with an Adept. But I think I’ll keep playing as long as I’m having a good time.

I finished my replay. Like I said earlier, there wasn’t much point to using the save game with all the crew dead. The stand-ins are serviceable but forgettable. Same with the choices and consequences. They do a pretty good job calling them out and then bending the consequences to be roughly the same. But the simulated custom story didn’t impress me in the end. It was just there.

It was worth playing again to listen to Shepard’s Renegade dialogue. She can be pretty cold.

Vanguard was merely okay. Nothing will beat my Adept playthrough. That class was exactly what I had been looking for the entire series.