Mass Effect Andromeda - I'm not Commander Shepard and this is my favorite sequel

One of the reasons I really don’t love the waist high cover shooter model that ME2 and 3 adopted is how static and one note I feel like it makes the fights. 3 did at least provide some incentives to move around. But it’s the jetpack in Andromeda that really opened things up. (Well, that and the less rigidly linear combat environments.)