I enjoyed Andromeda. I haven’t replayed it like the others but I will. I do find with any open world game with any kind of crafting that eventually I just do the main plot to get away from the crafting and farming. But just to play it for the plot, I liked it.

I enjoyed Andromeda. Probably played after the whole “facial” issues or didn’t even notice them. But the story was worth wile, combat was good, companions were a bit bland “compared to original trilogy” but not annoying. Overall, worth playing but not worth re-playing.

I am looking forward to re-playing the original trilogy though.

I’m going to replay it after I finish the legendary trilogy. I hope they consider a next-gen console patch for it, even if just to unlock it to PC standards.

In the absence of any further ME games, it’s a worthwhile game and continues the overall ME feel. It got such internet rage because it wasn’t a continuation of the “Sheppard” storyline.

Yeah, I’ve finally dug into Andromeda, 30-some hours into it, and am pretty much liking the experience. It may not measure up to the trilogy, and it does have some wonkiness still, but I’m all-in to finish it this time.

But, I’m playing on the easiest difficulty setting just to experience the storyline and to not have to pay too much attention to anything combat. It may have zero chance of failure for me, but I wanted to skip through the battles with ease and stick with the choice-and-consequence roleplaying. Pretty good so far.

MEA was a decent ME game. I liked the game play and combat. The new companions were ok, they obviously weren’t going to be as good as the old ME companions that we had grown to love through the trilogy, but given time, they’d probably work out ok. But my problems were with the setting:

  1. We’re exploring a new galaxy and all we get are two new races?
  2. There was no real sense of discovery, nothing unusual except for the first planet - you have your desert planets, your jungle planet, your ice planet, etc.
  3. There was nothing unusual in space - no derelict ships or space stations to discover, no pirates and/or pirate bases. Space was just boring.
  4. The precursor stuff was boring. Just go into these towers and activate the terraforming function. It could have been so much more. Instead it was just the same mission over and over again on each planet.

They had crossed thousands of light years to arrive in Andromeda and it was just a clone of our galaxy. There was no sense of wonder, of mystery, of surprise, no sense of unknown danger either. That was my problem with the game.

I think I had low expectations for Andromeda because all I ever read was people moaning about it. I only played about 10 hours when it came out then put it down but earlier this year went back to it and it was all I played for a few weeks, I had an asbolute blast. And although I can understand some of the more structured criticism in recent posts here, I still don’t really get why the internet hated it so much. It was rarely boring to me personally and I enjoyed the companions, especially Jaal, Drak, Vetra and Peebee.

I love seeing how many people actually did enjoy Andromeda. I did too! I didn’t leave the same impression, but I definitely enjoyed it a lot, and was really sorry not to get the DLC.

Just finished ME1. The feels. Forgot about the 2nd part of the Saren end fight, sheesh what a creep.
Still hits me how god damn creepy the Reaper design is.

I wish games like this have not seen the end of time, just a pause. Frickin experience, even when you’ve already played them.

EDIT: I promised myself to stop commenting on this game. I broke that promise. Deleted.

Much like Cyberpunk - I think the biggest perceived failure of Andromeda was its lost potential. Sure, some of the animations were bad out of the gate - but there was a lot of excitement generated around exploring a new universe and all it ended up feeling like was a reduction of experiences - not an expansion.

Sure the combat was much improved, but that isn’t really why many fans liked Mass Effect. Not the primary reason anyways. A lot of the most interesting races were written out of Andromeda - with only 2 new races. That’s actually a net negative. The world building wasn’t there and there was an uphill battle with the companions considering you didn’t have the benefit of these built relationships over 3 games.

I completed Andromeda and enjoyed it enough, but it was ultimately a forgettable experience. I don’t even remember most of the companions listed above. To Andromeda’s credit - the build up to the finale was probably my favorite ending to a Mass Effect game out of the whole series.

The story felt like it was missing 20% of the game, the last chapter. Something they would trickle out as a GAAS or DLC but later just put the kibosh on entirely when it underperformed. I didn’t mind the animations but also the characters/companions were forgettable. Mechanics had some parts that felt incomplete in the open world gameplay systems but otherwise the feel of the combat was good.

I’m missing the combat and world exploration parts of Andromeda when I’m playing ME1. Maybe I’ll give it another shot. I quit the game out of boredom back when it came out.

The characters in ME1 still look better than I remember the andromeda characters looking

Well said. I’m about 70% through ME2 now (Legendary edition of course) and I’m already planning another playthrough after ME3. I will likely skip MEA though, if it wasn’t trying so hard to be an open world experience I’d for sure replay it, but it has too much busy work for my taste. Fortunately the critical bits (main mission and loyalty missions) are up to ME franchise standards.

This is actually one of my favorite things about the game. For folks like me who like the first Mass Effect best of the original trilogy, it was a welcome return to form.

If you think Mako planets were the highlight of the ME1 experience then I would kindly suggest you re-examine your tastes in games.

Thanks for the input. Go fuck yourself.

Defensive much?

If there’s one response on this earth I have no patience for, it’s the “you’re doing it wrong” answer. I know what I like and I know why I like it. You want to call that defensive, knock yourself out.

Ok you guys, be nice. We all have different feels and opinions of games <3

I actually played Andromade before Mass Effect, so I have a weird sense of them and never had the feeling lf what was missing from Andromeda.
I enjoyed lot of it, but I agree that some if the characters were quite forgettable. I remember details and tidbits from it, but it’s all a little blurred. Still, there’s some sort of the feeling in that game I miss from time to time.
I think I might replay it after ME Legendary.
And THEN I’ll replay ME1-3 again. Maybe after that, Mass Effect 5 is done?

ME1 was my favourite too, so I wonder if that is a common denominator for ME:A.