Mass Effect Andromeda - I'm not Commander Shepard and this is my favorite sequel

The first strange thing, was that it prompted me to enter a password, that had previously worked automatically because I had saved it.

Then I didn’t remember it and entered the wrong one.

I tried it again, it seemed to take it, but ever since I’ve been unable to play in online mode.

I went to the Origin site, and had no problem logging in to the actual account.

But that didn’t change the inability to connect online in this game.

I even tried playing from the Origin site, rather than my install, but I could see in the upper right that it was loading the off line version, and could not see an option to change it.

I can’t even find a place to change my password on the site, in case I needed to start over somehow.

Frustrating.

Always says Network Connection Error.

I’ve just noticed, when I connect from my install, it now seems to skip the Origin step completely.

Anyone have any ideas?

The Origin client is one of those annoying thin browser-based/Electron-type client installs where it only downloads the sub installer then tries to download/stream the rest as part of setup. I’ve seen it stall/error out if it has partial installer files from a corrupt or incomplete install in temporary files. Empty all those (there are a couple of locations) then reboot and try the “fat” offline installer:

https://download.dm.origin.com/origin/live/OriginSetup.exe

Or try the EA Desktop client: EA App Open Beta

You can change/reset your EA password on their site:

I hadn’t used the Origin connection for many years. It still showed up but I just learned to ignore it. Why ot showed up I am not sure because I had set Windows Start Up to ignore it. Anyway, when I installed SW Jedi Fallen Order from Steam it required a new password and other than that (I had the old password written down) I have had no problem. I think when I first played Andromeda years ago I had problems but it wasn’t a big deal.

Sorry but I can’t help you.

EA desktop here. It kept forgetting my login until I logged in with Facebook and now that’s made it happy.

I kept bouncing off due to the wonky faces, weird voices but this thread brought me back, with adjusted expectations. Almost uninstalled again when Peebee the ninja turtle popped up. In the end, her and Cora were my team and had a good time in the end solving space sudoku and getting involved in B-grade space opera that sometimes has interesting ideas and sometimes it’s just drama nonsense. In the end this is Mass Effect 1.5 Side Story - More Mass Effect with a slightly weaker story (maybe they should have just bundled it in with the new edition). Biggest change is jump jets? But If you wanted more epic space opera, there’s not really anything else. It’s a full game, but I had a brief dream of doing Star Trek exploring a new galaxy and getting into adventures - no evolution, this was just more of the same Mass Effect gameplay.

By the by, if there are other space opera games, I would love to hear about them since I just finished this!

Also wow the space porn is terrible.

Yeah dude, you and me both, there’s just not a lot out there. If you haven’t tried it, The Outer Worlds is worth a look, though more Bethesda style than Bioware. And the upcoming Guardians of the Galaxy game may be space opera-y, but they haven’t shown much of how it plays.

Did you try Starlink? It does some things pretty well. I was pleasantly surprised. It is aimed at the younger adventurer of course but there’s no compulsory role for the toy spaceships.

Every time I play this, I get more and more pissed at the entitled assholes who killed this game. I’m not suggesting it was the best game ever, but to me, it was the Mass Effect version of AC:Origins. It was an update of gameplay to a long standing series to more of an open world game. In the AC series, the next game in the series was a huge improvement, and I think that could have happened here as well. But too many assholes complained about ‘tired faces’, and ended up killing this series before we got a chance to see.

I do hope ME5 has some follow ups to this game somehow. Too much was left open because the series ended.

I think if it had sold well then it wouldn’t matter how many tired face jokes were made. It just seems like it came in so far below expectations that it was basically abandoned as a lost cause, they didn’t even release the dlc they had planned for it.

It’s unfortunate really, as I mostly enjoyed the game.

That’s kind of a chicken and egg question, isn’t it? Did all the tired face memes and youtube videos affect sales? Would have to imagine that it did to some extent.

I’d imagine it didn’t help, but the mediocre review scores are probably more to blame. I remember some outlets being really down on it at the time.

I enjoyed the Outer Worlds, but yeah I’d also describe it as having the “Bethesda flavour” which is a notch closer in - like “you and your companion” (although you do collect people there too in a ship so maybe just some weird mind thing between party of 2 to party of 3?)

(Edit this is re: mediocre reviews) My memory was that it was pitched as a sequel with exciting new features. The new features…I think jumping is pretty representative of the new features as “I guess they tweaked a bunch of things”.

Hmmm…I wonder if the weight of all the other games in the past is part of it - I’ve seen so many characters and gone on so many quests that maybe I’m getting pickier about party members. Started up Dragon Age Inquisition and things are okay but I was mostly feeling “Nothing personal but I dunno if I want to go on an epic adventure with you folks”. I do find myself sometimes going to the look up party member descriptions in new RPGs and thinking “do I want to party with these guys? I mean that nose…” If you guys aren’t hot and interesting I’m just gonna swipe … (uh which direction does the swiping work?)

Whoah. Brutal :)

I think you want to party with The Iron Bull.

I recently replayed ME:A after a marathon play-session of ME Legendary.

ME:A isn’t a massive pile of shit, but it’s not great, either. No point in going over the whole kettle of fish again – don’t want to make DDD froth at the mouth again for no reason – but everything in ME:A is mediocre except the combat.

And I hate, hate, hate the game’s various Handwavium conceits. I mean, Star Trek, the very pinnacle of Handwavium and Space Magic, never dared to send its crew to another galaxy. I mean, Andromeda is really fucking far away. And how were the “golden planets” founds from such a fantabulous distance. And why is the main character the “Pathfinder” when the Nexus has already been there 14 months? How’d the Nexus get there first, and where’s the…

You know what, never mind. Now I’m frothing at the mouth. This franchise/studio killer isn’t worth it.

So you dislike it because it ruins your supsension of disbelief?

Okay.

Well, it’s a step up from complaining about “my face is tired” one more time, I’ll give him that.

Now I remember why I hated it. :(

Man, it peels out an M&M Racemaster tire from a '70 'Cuda on my disbelief, yes. ME:A is honestly one of the very few games I can recall that gave me such a strong give me a fuckin’ break, did ANY of the writers/designers on this thing even take one sci-fi workshop reaction.

ME:A’s story reeks of last-minute desperation to throw something out there, even if it made absolutely no goddamn sense. (<-read this line in a Zaeed voice)

But hey, I got to seriously pwn fools because of the game’s tasty mix-and-match powers pool. That actually didn’t get old. Except for the minibosses (Exalted?) and their little spinny “shoot me” drone. That shit got old the first time it happened.

Definitely felt the story needed more time in the oven/nobody had a chance to look at the whole thing at once. The thing is I can see that there was some effort made to address concerns, but they only had enough time to do one set of fixes and no time to check to see if the fixes worked since they were often just one-off messages that didn’t affect the rest (and sometimes contradicted other parts elsewhere). There’s a whole database of lore, but don’t poke it too hard, it’s like … jello worldbuilding rather than a solid foundation.

I found the whole giant ark of people in cryo to a new galaxy premise pretty believable (I feel it’s a “classic scifi idea”) and it even kinda made sense when you find out about the secret benefactor who knew about an upcoming Reaper disaster in the Milky Way so basically forced the expedition to escape. But I hesitate to look closely at it because I’m sure this actually creates other plot contradictions. I actually feel like the golden worlds and having a Pathfinder for the Arks are good ideas - you can detect potentially habitable worlds but you expect there to be trouble when you arrive.

The SAM implants are a neat idea, but I could never figure out if they were kind of a secret (because the AI is kinda illegal) and super rare (but then why is there any ambiguity in the Pathfinder succession, clearly you and your twin are the ones with working implants so you were the backup Pathfinders? But yeah, pretty handwavian how they get you over Cora to take over) or whether everyone knows that you have one. And it was hard to feel particularly souped up when there’s tons of biotic and tech powers flying around - I never felt like SAM gave an obvious boost, more like a 5% buff. And yeah, it did feel a bit like “You are the Pathfinder” and then later on “OK let’s retcon that there are a bunch of other Pathfinders, you’re just the human Pathfinder”. And now that you mention it, there probably should be a SAM and Pathfinder on Nexus, just in case it ran into trouble (Jien Garson should probably have been head Pathfinder in addition to head?).

And yeah, the enemy designs were pretty sparse. I think the exalted were sadly the wonkiest, the off-color Krogan were…like krogan? Most everybody was just shooty people or shooty robots. The Architects were a little neat but they were completely optional and half reused in the final boss bottle. But I also thought the fighting was fun so I was okay with it - actually I think that’s why I actually finished it this time around. When I continued my game, I made sure to not take the world building seriously and focus on getting to a planet with shooting. Whenever things got dull I’d just focus on finishing the conversations and head to the next firefight. There’s a giant enemy stronghold on this planet? I know where I’m going…

The part that I thought was dumb was that the elite pathfinder team, which was crucial to success, had never met before awakening and had never done any training together. Seems sort of slapdash to me.