"Mature" Gaming

17 October 2002
DIGITAL DIVAS AND PIXEL CHICKS
http://www.bastion.co.uk/link.asp?i=536&r=8150&r2=6011

Kaboom Studios to bring the pole-dancing phenomenon to the masses with
the launch of Private Dancer.

It may be hard to believe, but pole-dancing has just achieved PC status
with the announcement that Kaboom Studios is to launch Private Dancer, a
state-of-the-art game for Windows computers, endorsed by the Spearmint
Rhino chain of gentlemen’s clubs. The game features 21 beautiful digital
girls performing increasingly exotic dances in astonishingly lifelike 3D
style.

Private Dancer is set in the year 2959 on the hedonistic island of Los
Amantes. Here players come to gamble against the beautiful hand-picked
professional dancers that inhabit the Pleasure Dome, the island’s main
casino. But unlike the patrons of other casinos, these men aren’t just
gambling for money - they are playing for the right to watch their
dealer perform an erotic pole dance just for them. As the stakes grow
and the player’s winnings begin to pile up, his dealer reveals more and
more in each successive dance.

Should the player’s luck hold out, he will eventually win enough to add
the dancer to his collection allowing him the right to watch her perform
again and again.

Each of the game’s 21 dancers has a distinct look, style and
personality; for example, Sandi is a cowgirl who performs an exotic
line-dance, while Bunny’s sense of humour comes across in her cheeky
Charleston. Other clues to the girls’ personalities can be found in the
verbal messages that they deliver when prompted.

Geoff Brown, Founder and Director of Kaboom Studios, says: “The time is
right for Private Dancer, for three reasons. The first is that computer
games are no longer made exclusively for children. Many of today’s
adults have been playing games for 20 years and the market is now broad
and mature enough to accommodate products designed for all ages in the
spectrum. Secondly, there has been a huge increase in the awareness of
pole-dancing over the past couple of years, mostly fuelled by the growth
of the Spearmint Rhino chain. Finally, the extraordinary graphical
capabilities of today’s home computer hardware has allowed us to create
a superbly-animated 3D world with beautiful and realistic dancers that
we believe will be a technical and commercial tour-de-force.”

The Private Dancer girls’ movement is 100 per cent lifelike, thanks to
the ‘motion capture’ techniques employed in the game’s development.
Using state-of-the-art technology, engineers at Audiomotion’s Banbury
studio put a number of the dancers from Birmingham’s Spearmint Rhino
Extreme club through their paces, and transferred the results into
digital data. The end result is a fantastically accurate representation
of the art of pole-dancing.

Private Dancer will be released for Windows PC computers on the 22nd of
November. Further information - on both the game and the girls - is
available from the Private Dancer website at www.privatedancergame.com.

Private Dancer features:

-21 stunning, beautifully rendered computer-generated fantasy
dancers.
-Realistic dance moves, recreated through the ‘motion
capture’ of award-winning international exotic dancers.
-Playercontrol over camera angles during dance sequences.
-In-game environments developed in collaboration with Spearmint Rhino gentlemen’s clubs.
-Uniquely witty and humorous interaction between player
and dancer.
-Six separate gambling games to master: Video Poker, Blackjack, Double Down Stud, Red-Dog, Let It Ride and Catch A Wave.

Well, I’ve frequently talked about my love for simulation :shock:

This wasn’t exactly what I had in mind, however.

That was me as Guest there.

With stuff like this coming out, Dead or Alive Extreme Volleyball is starting to look like a high class production.

So, uh, why is ‘motion capture’ in quotes?

  • Alan