Metro 2033 and Metro: Last Light may share the same Russian literary setting, but each title has unique gameplay elements and distinctive flavor. 2033’s desperate scrabbly survival-horror contrasts with Last Light’s somber moments punctuated by bursts of violence. But beyond tone, there was also four years of cutting-edge tech between the two games. 2033 doesn’t look bad – in fact, it’s still a great looking game – but when compared to Last Light, you can see what the devs were able to do with their engine in those years.
This is a companion discussion topic for the original entry at http://www.quartertothree.com/fp/2014/05/22/metro-redux-brings-russian-underground-back-repeat-performance