I guess we aren’t moving back on to the topic of the thread?
Did you play the classic re-releases? And raid in those?
Because, like I have said, the tools that exist now did not exist then (facts), and go to a completely new level of complexity, and, on the whole, are more hardcore. for one, Warcraftlogs.com didn’t exist until WOTLK was out for a while. I think many players would state that the real push towards the hardcore was in Ulduar, and when heroic raid tiers were created.
I think people are conflating my thoughts with, “there were no hardcore players of WoW” which is incorrect. There were sweaty guilds competing for world firsts, server firsts and creating hilarious butt-rock videos of their Ahn Qiraj raids. There absolutely were tools to track dps and mechanics back then.
Those DPS and healing meters are rudimentary when compared to what warcraftlogs has now. You can not only compare your raider’s DPS or HPS with the rest of your healers, but rank them with literal millions of players online. You can see fights as they happen, replayed, you can see what they cast when, how they use their abilities, what consumes they use, the exact second they are used in. Shit is crazy right now, it is like a fucking police state with the tracking that exists.
But back in the day, that was the minority of players, it is just part of the way the game is played now. You are expected to participate in it, you are expected to watch a 2 hour loot guide on youtube. You are expected to know your optimal gear set, consumes, rotations, have weak-auras set up to optimize your rotations and cooldowns etc. You will get a DM from your officers when your parses aren’t purple.
The simple fact is, in 15 years, the technology that exists in addons, websites, and other resources have grown. That is just how it is,