Holy cow. Glad you told me that. I didn’t happen to use that within flight. I did notice so initial yo-yo pathing when I was first lining up the AP to a GPS signal in flight. That may just have been how I was position and the very light bumpy flight I was having.
To be honest I picked it up for a couple of reasons. I have a buddy that owns one and I kind of wanted to mimic the experience with it in-game. I also noticed on the meta FSEconomy game that a decked out 182 is going for the same price as a 172, so with true capability for 3 passengers and a little more cargo, it’s dollar for dollar a better deal. (edit: check that, it looks like some entepreneurs are selling the decked out 172 versions (IFR/AP/GPS) for lower rates now, around 195k and up.)
I flew an approach entirely by autopilot in the Cayman Islands. 15 kt crosswind (which is impossible in most of North America given the 225/3 bug.) The AP put the plane down precisely in the middle of the runway, using the wind to push it onto centerline just at touchdown. But when I say the middle of the runway, I also mean the middle of the length of the runway too. Luckily the TBM has a short stopping distance.
Yes sir. Under the Marketplace tab on the main screen, then if you don’t see it on the highlighted specials content, select, “Official Content,” tab.
I’ve yet to do this. I tired a few times this afternoon and just fell back into standard landings, which I need more practice at anyway. It just never, “kicked in,” when I chose it.
That airstrip is quite cool. Carolina Beach is so small it makes me wonder where it’s at there? I’ve been flying nearby there in Wilmington, KILM. There are some awesome views up and down the Eastern coastline. I should fly down into the Caribbean
I’m thinking about taking the plunge – debating about GamePass, too. A few questions for you guys:
I don’t expect the entire world to be in wonderful detail. But are there parts of the world that have gotten more attention? I used to fly on “PilotEdge,” a network in which you have to talk to human air traffic controllers, and it was confined to the US southwest. It would be nice to have just that area in higher detail. But I’d settle for a highly-detailed Seattle area, say.
Are the iPhone head-tracking apps better than TrackIR? I have TrackIR but I get annoyed having to wear a hit with the sensor, and sometimes the tracking is wonky. Do the iPhone apps work if the room is a bit dark? My screen still illuminates my face, so I would hope it works.
I have a ProFlight Yoke system that I haven’t used for a couple years. I used to fly with it using XPlane. Any idea whether it will work well with MSFS? I imagine there are much better yokes by now?
Here are the areas you can expect to be fairly close to real life. My experience is that the features that diverge the most from real-life even in these photorealistic / photogrammetric areas are bridges which often don’t look at all the same as they do in real life unless they’ve hand crafted them (they even sometimes appear underwater with cars driving across them anyway) and the shoreline, where docks and boats tied up actually are underwater 😕.
Rumor has it that Seattle and surrounding area in particular looks good, because that’s where Microsoft is located. I do know they have had batches of journalist fly out to Seattle for press briefings and demos, so that would also point to them wanting Seattle in particular to be well done.
Strangely, for the vast majority of your time in-game it’s perfectly fine even without the extended data. The game excels at about 500ft AGL on up. Everything will look amazingly REAL from that distance, and the weather will look light years beyond most other sims I’ve seen, at times anyway. You’ll see real rainclouds develop and from a distance see the rain, rainbows, etc. Massive thunderstorms are just crazy to fly toward up high, etc. Below 500 feet, things still look good, but we tend to see the things that don’t look right and focus on them: bridges that aren’t right, cars that drive on the dirt and not the road, roads that look like 2-D dark textures, sunken docks, houses or buildings with the wrong texture or height, etc. But there is still something there. You’ll probably see your house, or where you work, or grew up, or something recognizable.
I’m able to manually add both my older joysticks. They were never great in the first place and I think I sadly threw away my older thrustmaster yoke, otherwise I’d attempt to use it. If you can plug in your yoke and windows recognizes it, all of the controls can be mapped in-game most likely. The thing you might miss is a BUILT IN mapping, and they have those for surprisingly few systems as yet (prior to this next patch anyway.)