Drastic
3041
The pet wolf update had better also include crafting recipes for tombstones. Because your pet will eventually be killed by a creeper, and you want to be able to remember that.
JM1
3043
You’d need to carry quite a few tombstones if you were planning on marking each spot where a body part landed.
I hope he adds all the things you can make with cobblestone for sandstone, so I can build that sandstone maze in my sandstone pyramid :D
Zylon
3045
Tman
3046
Holy shit, that is the most awesome thing I have ever seen in Minecraft. His sense of design and architectural elements is amazing. If he isn’t a full-time architect, he needs to switch careers asap.
Thanks for posting.
Tell me he didn’t lay that out by hand.
Volbard
3048
If he had a job as a full time architect, he lost it after spending three weeks on that. Pretty cool though, there’s some great stuff in there.
Quaro
3049
He says he used an editor in the comments. Wonderful and cohesive design though, however it was implemented.
Pogo
3050
MCEdit most likely, though he could have also fashioned the shapes before hand with something else since MCEdit isn’t good for single block placement designs, which he would use for those crescent shapes.
Daagar
3051
The tools I used were, as in my other projects, MCEdit and INVedit + Zombe’s mod pack for the flying mod, builder mod and to set time as I want.
– TrynePlague, the builder of this.
For a game that sports nothing but DOOM-colored square cubes, that is amazingly impressive. I love the sense of curves, without a single curve available. Impressive enough that I may have to put DF down to look into MC :P
Pogo
3052
I kinda want to see fences be able to have objects built on top of them. I’m pretty sure he could add this functionality considering that something like the stone button can be placed on the sides of blocks but not on top/bottom.
I tried to edit to see if it would work, and it worked temporarily:

But eventually the game engine catches the error and pops the torch off :(
It’s a shame really, since lighting large flat areas just looks like shit no matter how you do it.
1.4 is out now:
[ul][li] Added tameable wolves[/li][li] Added cookies[/li][li] Sleeping in a bed now resets your spawn position[/li][li] New Minecraft logo[/li][li] Holding shift while climbing will hang on to the ladder[/li][li] Spiders will no longer trample crops[/li][li] Lots and lots of infrastructure for Statistics lists and Achievements[/ul][/li]The stats and achievements aren’t actually active in this release yet though.
Edit: Also.
Very cool, loved how they used the TF2 font for the text.
Don’t spend too much money if you’re epileptic!
Dammit I wanted a creeper saddle!
and would have paid for it too right?
ah… regular padlock.
DocLazy
3058
Yay, another useless update.
It’s a bit shocking how a team of four people only managed to do that much work in one and a half months. But I wouldn’t call the bed part ‘useless’.
It’s just Notch and Jeb on coding for Minecraft though (the other two are working on that Scrolls game), and Notch has been…busy.
It’s a bit disappointing how development has slowed down overall, but I think our perception of it is warped by at least a few factors: 1) things more or less work in SMP right from the start now, rather than going through the “yay, new feature for single player!..okay, it’s been added to SMP now…okay, it actually works in SMP now…” phases, and 2) the mod community has added so much stuff that it’s heightened expectations, as if they want Notch to bang out the equivalent of the man-months of their work in an afternoon.
Edit: Also, people have become so dependent on mods that it’s frustrating whenever there’s a release and everything breaks, so they now want every release to be The Best Release Evar so that it feels worth it. He’s said that the modding API is his next priority after the stats and achievements, so maybe that’ll help alleviate this.