I’d be fine if it was possible to craft some sort of device which kept monsters from spawning in a certain, wide area. I’ve suggested before something you’d need to craft with diamond or glowstone (or both) which would keep monsters from spawning if the light level was 1 or higher in the vicinity (say, that chunk and the neighboring 8 chunks). Then monsters could still spawn in dark caves, but not on the tops of trees or inside buildings. As it is, I have a room that is 11x7, with six torches along the walls, 3 blocks above the floor and I still occasionally get monsters spawning in the middle of the room because for some reason that’s not quite enough light in the middle of the room. That’s just plain ridiculous.
Regarding current monster behavior, I’m not a big fan of the way creepers no longer warn you before exploding. That just seems punitive for no reason, especially if one comes up behind you, unseen and unheard. Is it even intentional? They used to stop and hiss for about 1.5 seconds before exploding.
The delay is still there, but it might be shorter now. On multiplayer servers though, with even the slightest lag, that can still kill you, so it doesn’t really matter. I don’t really understand why everything BUT creepers has an ambient sound, and creepers are the worst things to run into, and often by the time you realize they are there you’re dead. Either because you can’t get rid of them outside a door or because they are just out of view and fall on your head or creep around the corner of a building.
The current map my gaming group is playing on has our main base on a smallish island and I’ve been pleasantly surprised at how few incursions we’ve gotten at night after putting around the required torches.
That is certainly doable, but the problem is that you have to cover every single space with a torch, which is annoying and ugly, but not particularly difficult. It’s tedious busy work that makes your stuff look ridiculous.
On a more general note, I want a more sophisticated train system with locomotives, multiple cars, proper switches and stuff.
And roadway material (asphalt) that could be crafted for proper roads. Also, cars for the roads. With horns.
Or if you prefer something more quaint, horses you could breed and craftable buggies and wagons.
I really want a rail system where I can build a train that runs constantly along a route, stopping at stations to board/offload passengers. And the horse and buggy idea sounds like a lot of fun too. That’s the sort of thing that I wish the game added instead of yet more crap that is annoying and mostly pointless otherwise.