Alan_Au
4481
Yeah, my standard farming setup includes a water channel with 3-wide farming plots on either side. And then the whole thing is rigged with pistons and a water cascade to automatically harvest (the water pushes all of the wheat to one side for easy collection). The only thing it doesn’t do is automatically replant.
Clay
4482
I don’t know whether the server will work well with the upload speed. It’s up and running, however, with no mods installed. If anybody wants to try, PM me your minecraft username and I’ll add you to the whitelist and send you the address. You can let me know how laggy it is.
It looks like you can turn off texture streaming from the server (and use local textures, I presume), which might help with the bandwidth.
I’ve dinked around a bit, mainly near a large rift I found; there’s a tall pillar with a jack-o-lantern on top that is marking the ‘house’ where you can enter the caves connected to the rift.
Thanks guys! I had a feeling I could improve my farm design.
RichVR
4484
Yeah. But it was an interesting idea at the time.
Pogo
4485
Well, the best way to mine ore is to go to an area with as much exposed rock as possible. Seek out one of those big rifts/chasms in the landscape and look down. Traverse as much of a lower cave system as possible (the lower you go the more “fog” you see, which is actually helpful since it shows you the layout ahead). Make a system so you know where to go (I like using wood blocks and torches since wood is completely out of place in a cave, therefore noticeable). Use cobblestone to seal off tunnels you’ve already searched so you don’t go down there again. You can even use stairs periodically so you quickly know how to reach the exit. When lighting up tunnels, I place all torches on the right wall, so that I know that if I see torches on the left then I’m heading “backward.”
And just use iron picks. I know stone is more plentiful but there is so much iron right now compared to the pre-1.0 days of Minecraft, when iron used to be much less common and you would never use it to build a pickaxe. Mining = time, and iron is everywhere, so after you make a suit of iron armor you may as well use iron pickaxes and tools (except axes, I guess, since the time spent chopping down trees is hampered more by the fact that you have to go up the tree first).
And man do I love the jungle:
I’m trying to play an Iron Man game, so I created a new world using the Large Biomes setting. I spawned deep under the ocean. It was a long swim to the nearest island, which had a single tree from which I built a boat, and a very long boat ride to the mainland.
Large Biomes are cool, but, man… they are very large.
Yeah, they certainly are – and oceans could be pretty big before. Looking for the seed I wanted to use for my server took me forever, since I wanted to see what was near the starting biome, and leaving it took forever.
This is basically what I do, only my torches are on the left and I haven’t been sealing off searched tunnels, which was creating too much confusion. I’d thought about it, but seeing your suggestion here has me convinced. Good tip.
Edit: The efficiency nerds have shamed me into creating a piston-assisted wheat harvesting system.

Works great so far.
I didn’t realize how low my hunger was when I posted that screenshot, made my last comment kind of ironic. :)
Question for the Qt3 super farmers: Can I run redstone along the center and connect it to a single lever or button or pressure plate? Brainstorming ways to avoid having to flip all the levers one at a time. If not, I suppose I could install a bunch of pressure plates and just run down the center.
Edit: Apparently that was easier to test/implement than I thought. Fun!

Second question. Now that I’ve gotten all excited about Minecraft engineering and automation (this was my first such project) is it possible to have minecarts “wake up” upon being filled with wheat, and automatically move along tracks?
Kadath
4490
Of possible interest:
I admit I don’t get the appeal of Minecraft but my two nephews age 10 and 13 are eating it up, so I try to stay up on it…
You solved it already, but there are some tricky bits with redstone to watch out for. Running a line of redstone right past a piston will not actually connect the signal to the piston. I.e., this does not work, but this does. Redstone that forms loops also don’t connect to things you might expect, making it difficult to activate things that are right beside each other, but you can work around that with redstone repeaters, which force the signal to travel in a direction.
As for the second question, not really, you have to start going to mods like Railcraft for that kind of functionality.
RichVR
4492
Any suggestions about getting started on Catserve? Where to go that has room to build without stepping on toes and the like?
Thanks, Fugitive.
My second autoharvest implementation using redstone.
I had to use a couple of repeaters for the last two pistons, due to the distance from the lever.
Wouldn’t it be better to have your water at the other side, and then have the gates come down and push the wheat into a single channel in the middle, then have water push that all to one collection spot? Better than jumping in 8 different troughs to pick stuff up.
Heh, that’s an excellent suggestion. :) S’pose that’s the kind of mistake I tend to make when I’m learning and designing and engineering all at the same time. I’ll run the redstone out all the way to the ends of the rows and relocate the water and pistons to those ends instead. Thanks!
What other fun redstone projects are folks doing here?
mok
4496
I got an interesting email from a minecraft - server called “Herocraft” today - complaining about “cyber terrorism”. It appears different servers are now openly competing with each other by inflicting denial of service attacks on competitors.
Interesting stuff. Pretty soon all minecraft servers will be owned by the mafia, or am I naive and they already are?
So I was playing 1.3.1 with my kids over the weekend. My son and I had finished our bases and were exploring, looking for a village to trade emeralds with. When we found one, we also found wolves in the woods outside the village. We tamed a few, and were in the village trading when my son exclaims “Whoa, what the…OMG IT’S A PUPPY!!!”
Apparently he had fed both his wolves raw meat to get the hearts animation, and one of them spawned a puppy. I don’t know if this is new in 1.3.1, but neither of us had seen it before so it was new to us. That kicked off a furious session of both my son and daughter running around attempting to tame wolves and create puppies so they could coo over them with “AWW SO CUTE!”, “COME’ERE BOY, YOU WANT TO PLAY?!” and “WHO’S ADORABLE? YOU ARE!”. (OK, so I may have said at least one of those things myself as well.)
Anyway, I share this not only as a funny Minecraft antecdote, but also as a shining example of why I love this game and hope more developers will follow suit in the future. It’s not so much about puppies as it is that the smallest of changes and additions to a game my kids have played off and on for over a year could create such a reaction of wonder and joy in them and totally re-engross them in the game world for hours. That’s simply awesome.
My daughter of course immediately had to build a giant house and fill it with puppies. Bob Barker would be so pissed…
It is indeed the little things that make a big difference. One thing that people probably overlook is how the player’s head moves around to follow the camera. It’s not until you watch some video of one of the Minecraft clones that doesn’t do that that you realize how stiff and lifeless it looks without it.
Clay
4499
I’m new to it and loving all of the small details and stories.
By the way, my server seems to work pretty well from afar, if anybody else wants to give it a shot. Just PM me your username and I’ll add it to the whitelist and send you the address.
Teiman
4500
Some nice/horrible experiment
http://www.minecraftforum.net/topic/1212125-closed-map-experiment/
note:
Some people say this is trolling, and probably a lie.