I’m reading a historical novel about the disastrous 1779 Penobscot Expedition in Maine (which involved assaulting an incomplete fortification on the Bagaduce Peninsula), and am very amused to notice that my visualizations, as I read, have been very Minecrafty. I’m even “surveying”, in my head, the local features for various Mincraft purposes. I don’t think I’ve experienced that with other games, before.

You know you’ve been playing too much Minecraft when…

You catch yourself wondering if there’s coal under your bathroom floor tiles.

Maybe… there’s about to be some carbon-based burnable fuel entering the pipes underneath my bathroom tiles.

I added back doors to my hollowed out mountain home yesterday, with pressure switches on the inside so they would automatically open and close when I head out. Obviously, it would have been too much of a security risk to put them on the outside, too.

I had a moment of horror today when I was expanding an upper floor, and heard the clickCLUNKclick of a door opening below.

I guess I’m quite lucky that switch gave me a warning, because I discovered a creeper had somehow spawned inside my crafting room.

The problem I have with that is that it causes a door to stay open momentarily as you come back in and step on the switch, which could be bad if, say, you’re being chased by a dozen spiders.

It looked much better in my head when I thought I’d be able to run all the water without a layer of glass over the front.

The other day I caught myself wondering if I had enough torches to safely go down to the basement to change the laundry.

You know you’ve been playing too much Minecraft when…

picking up after a dog you hear the added to inventory pop.

Bloody creepers.

Appeared on the blog today with the caption, “More information coming next week, in some form.”:

Edit: thanks to Bob for pointing out that this represents one or more of the Halloween features promised by Notch: “Explore a scary new realm! A brand new hell world for fast travel. Portal in, move ten meters, portal out, and you’re hundreds of meters away.”

If this is some new form of humor then I don’t get it. If not…

New form of humor? No not intentionally, here. I just hadn’t read item #1 in Notch’s Halloween announcement, as I think you noticed. “Explore a scary new realm! A brand new hell world for fast travel. Portal in, move ten meters, portal out, and you’re hundreds of meters away.”

Looks kinda cool but… not really something I’m all that anxious to see.

Fast travel was supposed to be accomplished by mine carts. I don’t find the concept of an alternate universe to be all that compelling for MC gameplay.

This is far, far more interesting than mine carts.

I wonder how much people will complain when he adds magic.

How you balance the fast travel dimension is you make it more difficult to traverse than riding a mine cart, require regents, etc. They can peacefully coexist. It’d also be neat if the server software let you set gameplay flags (alternate dimension: on/off halloween themed items: on/off) for people that are opposed to the change.

In a world where you can place lava into buckets and darkness spawns zombies and skeletons? Not much.

Don’t want to play with the hell dimension? Just don’t use it! You don’t need another switch to turn it off, sheesh.

I think this game as a long way to go before people start worrying about balance of anything. It just needs a lot more stuff period, so I’m happy it looks like quite a bit of new stuff is coming soon.

Everyone is assuming that the parallel dimension is something you can switch into at will. I’m sure I remember seeing someone reporting or speculating that there would be physical portals you would find in the world, and then you’d need to find another portal in the parallel dimension to exit elsewhere. So it would be like a more extreme version of exploring a dangerous cave, and re-emerging on the other side of a mountain.

I wonder if you can build in the other dimension, seems like you would want to mark your exits.