The Too Fat Lardies have just realised a turn of the BC/AD large skirmish set of rules called Infamy, Infamy! which looks pretty fun on a first read through of the rules- if you’ve played their games before, you’ll recognise the DNA (variable turns, big emphasis on surprise deployments to get an impression of the fog of war, and buckets of dice for combat resolution) but they’re very good at using mechanics to get controlled chaos.
Also, the Economist covers the industry this week…