I’ve never really had too much trouble with this kind of thing except once with the safedisc cd protection that came with Never Winter Nights. I sure have seen people bitch up a storm about it though. Curious what anybody may think, about system requirements or the guy’s opinion that wrote it.
I personally know a number of people who play computer games during work hours, and nearly all are among the most productive employees around. How do they do it?
I think I need more convincing that this is a problem than some guys on message boards bitching about it, which is apparently the main source for this big “problem.”
A growing number of people are feeling cheated after having purchased software titles that don’t work as advertised.[/qoute]
[quote]Let me paraphrase the kind of complaint so widely voiced on the Internet in countless user forums.
Here’s the real problem: computer gamers are whiny little bitches. If every game doesn’t run at 60FPS on whatever system they have, there’s a huge problem with system requirements, the engine sucks, Microsoft is evil, etc. Most games do run on the minimum requirements; they’re just not particularly playable if you have a point of reference for their shitty performance.
Anyway, I think he’s basically wrong. This editorial made sense back in 1992; system requirements haven’t changed much in the last few years. If he said, “Wow, it’s really confusing to figure out how to match a game with your video card,” he’d have a valid point. Is it DX9? T&L? Etc.