Monster Hunter World!!!!!


I had never played a Monster Hunter game or Dark Souls game before MHW, and I started with the Longsword without any issues. I didn’t like how mashy the dual blades seemed, and the S&S felt too slow.

Longsword has a lot of maneuverability, so I feel like it made the battles easier to learn, as you can just dance around the monster a bit to learn the moves, and then find openings for combos. I think that LS is very newbie friendly.

But also, remember, that the LS will interrupt combos of other players, so don’t be an idiot during teamfights. The LS person’s job is to cut off tails and other body parts, because they have the reach and slashing damage.


Have you guys actually had any problems with online players. I ask because I’ve seen a few that aren’t great and no one seems to care that much. I’ve seen a few people say sorry but no rage quitting no people joining a quest and quitting because someone who screwed up in the last quest is there… it seems very cordial, maybe slightly more chatter in PC than PS4.


I haven’t had any negative experiences at all.


Yeah, Great Sword is not really newbie friendly, but it is a particlarly badass weapon. Plus it’s a giant sword!

I suggest either Longsword or Dual Blades for new players. I actually think Longsword is better since it is less mashy, which is a bad abit to learn in MH.


If people are on PS4 and want someone to play with, especially if you are new and want some explanations let me know. I’m “merryprankster” on PSN as well.


Me either. It almost makes me reconsider my typical don’t play with strangers approach to most games… heck I play more with strangers than people I know.

The reason I brought it up is I don’t think anyone should be afraid to experiment with the weapons. By the time you’re in the really high rank big team really matter fights, you’ll be better at it.

This is probably the first group game I’ve been in where it was identifiable how much our group screwed up and then the same group tried again, no bitching, no blame just hey, we all need this quest, try again. I kind of wish on failed quests they had that as a real option, try again, same group.


I think the MH culture is an exception in that regard, and I’m not really sure why. I’ve really been surprised at the lack of toxicity. While it helps that it’s a co-op game, I still see plenty of toxic behavior in other PVE experiences so I’m not sure why this game seems to be different.

Either way, it’s been great. I vastly prefer playing this game with others than solo, so I’m glad I can play with randoms and enjoy myself. It’s a rarity in gaming.


Had my heart set on SnS (so few games have this playstyle that aren’t also “tank” oriented, like in MMOs), but I’ll keep LS in mind now…


Don’t give up too soon. The one thing I prefer about SnS is it has a charge attack.

Question: can someone run me through the Dante mission or do I have to be the minimum level (14) to join it?


Well, ultimately play what you want and over the years I’ve seen specialists with just about every weapon do really well . That said SnS tends to lack the needed punch later in the game. Plus I feel like it teaches bad “mashy” habits wich will ulitmately hurt you in learning to play MH.


SnS and dual blades are kinda hard because they require specific combos to move around and are vulnerable… lance is a lot more forgiving. GS teaches you to go slow on monsters, although it is hard.


If you have the patience it’s well worth checking out Gaijin Hunter’s youtube video tutorials on weapons. They usually bring a lot of insight to the table that’s not obvious from their training.


I agree, his videos have been a terrific resource for me.


Hah, very first video - is him leaving the scene for a bit. That’s too bad. But you are all wrong about SnS, because I saw this video first:

That said, I agree with the warnings about SnS/dual trending toward button mashy (which is likely why I was drawn to them). Will heed the advice here and explore some of the others in hopes of not being a completely terribad player.


My next newbie adventure was with the hammer. I expected super slow and clunky. Instead, I was treated with very simple combos, no need to watch demon/power-up bars, and it recovered after a swing much more quickly than I expected (the big overhead/powered-up hits not-withstanding).

I also learned about the “Type 2” camera controls in the settings. Huge difference for me, as it now feels much more like… Assassin’s Creed II controls. So it may not be the weapon alone that helped, but the combination as now my character swings much more towards where I expect.


Hammer is amazing. Probably the most ‘no nonsense’ weapon in the game, practically gimmick free. Did you discover the charge mechanic yet?


I… have not, apparently. Time to go research more about it! My son did warn me that later on, it starts to drop off in the awesomeness -he said it isn’t great at the whole elemental thing. I’m way way too early to care about such things, though.


It’s actually quite simple. If you get hit a lot you can ignore the mechanic for the time being, since you lose a charge if you take a hit. I recommend either Gaijin Hunter or Arekkz for MHW weapon tutorials. Arekkz is a little more concise, but his youtube style diction drives me up the wall so I’d recommend GH instead.


My nine year old nephew loves the hammer. It’s his weapon of choice. He tells me all about it when I see him.


They announced that 21:9 support is coming in Jan-Feb.

That (along with the new computer I’m planning) will definitely get me into this.