So I fought Nightshade Paolumu and Coral Pukei-Pukei yesterday and I loved the design of both. The fight against the Coral Pukei-Pukei was so much fun. Nightshade Paolumu was less so, but it was kind of refreshing that I finally had to use energy drinks for the first time in my 200+ hours of game time so far.
Next is Barioth, which some people say is the Master Rank equivalent of the low rank fight against Anjanath. I’m getting mentally prepared for that, I suppose. ;)
On a side note, Hunting Horn is amazing in Iceborne. The new attack/note is fantastic and opens a whole lot of tactical options now. New songs are pretty cool too.
Amazing as it is and sounds, though, it seems it will still be second option for melee, because the Switch Axe is absurdly awesome in Iceborne. Axe mode is not only viable now, but it brings a whole lot more fun and nuance to the weapon, since now I’m switching between modes a lot more (in MHW, it was usually better to avoid axe mode and stay as much as possible in sword mode). I don’t know why Switch Axe just clicks for me in MHW, but it’s fabulous now, and I’m loving every minute playing with it.
As for ranged, I have to experiment yet, but I’ll probably go with the Heavy Bowgun. We’ll see.