I’ll just add that you can get unlock investigations on expeditions too. Other than that, what Scott said.

OK, thanks guys!

Important tip: you have a maximum number of investigations, so remember to every once in a while “clean” your list — deleting unwanted/unneeded investigations — to make space for new, better ones as you play. That’s particularly important when you start unlocking high rank investigations.

Lol so much for taking a break! Grats! :)

All this activity is tempting me to start playing again but I’m trying to wait for PC Iceborne…

I’m in the same boat!!

Thanks :-)

When I learned I didn’t need to grind for a cold weapon and I just needed to get better I got re motivated.

Small important detail: you need to run AWAY from the monster to dive.

I omitted that information because anyone running towards the monster deserves whatever they get. ;)

And the game can be a little… finicky… about what it considers “away.”

I’m back to playing this again. I do like the game, but man do I have a hard time figuring out what attacks will actually hit. With the sword and shield (my preferred for now), it feels like you basically have to be running into the side of the monster (and thus unable to really see much with the camera) to hit the thing.

@robc04 Most of the questions you’re asking aren’t really worth fretting about right now. I recommend a steady mix of story and side quests. The low level side quests are typically easier so you’ll balance some of the frustration learning the main quest monsters.

I’m way behind the rest of you guys, but have been happily digging into this after the initial rush of trying every game I own on the new PC. Glad I waited, since the environments and monsters all look fantastic at 3440x1440@100hz!

Just came off an intense couple of months with my first Monster Hunter, MHGU on Switch, and this is simultaneously familiar and odd. It’s a huge leap forward in some areas (controls, environment connections, research goals, multi-monster interaction, multiplayer, less obtuse skill system) and has big improvements in quality of life features (no more paintballs and whetstones taking up space in inventory! no-hassle gathering! jump back into a new quest from camp without having to go back to town! nice little sub-goals all throughout!), but I can tell I’m going to miss the cool tricks from Adept and Valor hunting styles, and the general experimentation process of having so many different ways to play each weapon, and the various hunter arts, as well as customizing and playing as palicoes.

But falling back into the groove of familiar weapons and trying out new moves with them has been great too. I never quite clicked with Longsword in MHGU, but it’s been my favorite so far here, as the Fade Slash feels just a bit more responsive and Foresight Slash is a really fun addition, making it feel incredibly mobile.

Still taking my time in the early going (HR3) and haven’t run into anything too tough just yet, but looking forward to what’s coming, and planning to be ready for Iceborne when it hits PC.

While you are right and I was left confused for at least the first 30 hours, this is a part of MHGU in which I experience a lot of my enjoyment now. This math mini-game is very stimulating, a bit in the same way as EVE’s ship building was to me.

It probably doesn’t need to be said, but you also need your weapon sheathed.

If you’re running, it’s sheathed anyway, but since we’re being thorough about it, and it’s such an important defensive move, I figured it was worth tossing in there.

This is what elevates the game from being merely great, to one of my favorites of all time. The loot system is soooooo deep. It rewards study, experimentation, and spreadsheet making : )

I so badly wish other loot based games would add this much depth and creativity to skills, weapons, set bonuses, etc.

And the “grind” in this game is completely self/goal-directed. It’s not “get 50 hive headshots with a hand cannon.” If you want to make the Odogaron armor set, go kill Odogarons. However you want to accomplish that is up to you.

If you want to scratch that itch, there are a lot of things you can do to prepare for Iceborne. A lot of things I wish I’d known at the time…

If people are interested I can put up a post, if not then just DM me.

I think you should post it here. Make sure you call it “15 things I wish I knew before playing MHW: Iceborn” and put red arrows somewhere! ;)

I should ping Tom about it and put that listicle/clickbait on the front page!

But for real, if people want to dive back into MH just to muck about, there are some things you can do to make the transition to Iceborne easier.

Then please post them here! I for once want to know.

Ditto. I suspect a lot of us PC folk would be interested in seeing that list.