Sorry, was off the grid for a bit. Comfy just means the weapon/build gives you room for additional QOL options. A comfy weapon can have more units of white sharpness, for example. A comfy build can have more room for defensive skills like health boost.

Rolled the credits on this last night. Such a great game. I wound up trying Insect Glaive for the first time after making the Nergal Reaver, and it worked incredibly well. Almost too well, as the last few elder dragons went down on the first attempt without ever threatening me much. I guess they likely would have been much more dangerous without Elderseal?

Not sure how much of the post-game stuff I’ll do. I still haven’t really tried Bow, Heavy Bowgun, or Sword & Shield, and it seems like there are a few things I’ve missed along the way as well, but I also want to take a bit of a break before Iceborne hits.

I love the Insect Glaive. I’d say my main is the Switch Axe, but the Insect Glaive is arguably more fun™.

Insect glaive is awesome but I’ve never found an ideal way of managing the camera when using it - I always end up sooner or later air-attacking away from the monster involuntarily. Any tips?

Not really… since you boost at the direction you’re looking, the only way to go where you want to go is by controlling the camera properly, which is easier said than done. I’d say just embrace chaos and don’t be too self-conscious about missing. It happens to the best of us. ;)

Make sure you’re always hunting Xeno’jiva! That thing is so big it almost doesn’t matter what direction you air-boost in. I felt like my aerial attacks were getting 2-3x the number of hits as against anything else.

Yeah, Insect Glaive is by far the best option against Xeno’jiva.

That said, my first try at Xeno’jiva was using the Dual Blades. You can imagine how it went. ;)

Any tips/thoughts/suggestions, though? M+K user. Think I’m still on all default bindings and control settings.

Tried a couple melee weapons. Dual Blades was o.k. I guess. Lance I mostly fought the camera, not the monster. On the other hand, bow is working well for me although I understand it has major limitations eventually.

I play with a X360 controller exclusively (never even tried M+K), so I’m afraid I won’t be of much help there. Sorry. :(

Personally, I play M&KB with ranged weapons and controller with melee weapons, because I think each is best suited to that task (for me, anyway). Bow’s great fun and the worst thing you can say about it is that when you get to the endgame you might need to either switch it up or call in a friend for a couple of fights.

There’s a target camera lock option that I only use with the Insect Glaive. See this reddit post (points 4 & 5) and discussion.

I just pulled out the insect glaive to solo a Legiana, and it might be my new melee weapon of choice…

So like…a lot of the Defender-class weapons just seem better in every way than every other weapon in their category, and take hardly anything to make. Sucks a little bit of the fun out of it if you ask me.

I think they added those to help with Iceborne for people who wanted to jump right in, if I’m not mistaken.

Edit: yup, here’s the copy from Capcom: “Jump into Monster Hunter World: Iceborne Faster Than Ever Before!” with Defender class weapons and Guardian armor.

Yeah, they’re intended as catch-up weapons so new players or those not at the end game (which included me) would be able to jump in with everyone else once Iceborne hits. I agree it takes away the excitement of new weapons, but there was still plenty of armor and stuff for me to craft, and now I’ve completed the story so I can jump in January.

I don’t clearly understand how giving me “easy mode” equipment is in any way going to adequately prepare me for the difficulty jump that comes with Iceborne. Seems to me if I can’t win with what I’ve got or what I can farm I’m probably just going to hit a sheer (ice) wall anyway.

Well, I don’t think a weapon with something like 15-20% higher attack and a little more sharpness than others in its tier is going to make it so you don’t have to learn monster fights. It just gives you an edge and helps you farm them more efficiently. That was my experience with them, anyway, especially since it was only the weapon. I think an armor set that made you unreasonably durable would have been more problematic.

Isn’t that exactly what Defender alpha is?

Maybe I missed it, but the Defender armor I saw was noticeably worse than the Nergi armor I had.

Interesting. So it’s more a shortcut through the early game than a shortcut through the whole game. That would be less concerning, though I would still think it could thoroughly confuse a new player (by causing them to hit a substantial difficulty wall very late).